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Pressaur #213: Pressaur
Pokémon
#215: Quecko Quecko
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Diamat
Paragon Pokémon
#214
Diamatprofile
Type
Dragon Rock
Unknown
Abilities
Clear Body or Sheer Force
Hidden Abilities
Conditioning
Gender ratio
50% male, 50% female
Catch rate
5 (0.7%)
Breeding
Egg groups
Dragon and Mineral
Hatch time
10455 steps*
Height
6'7" 2.0 m
0'0" 0 m
Weight
1,063.7 lbs. 482.5 kg
0 lbs. 0 kg
Base experience yield
270
Leveling rate
Slow
EV yield
Total: 3
0
HP
0
Atk
2
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Quadruped
Footprint
F214
Pokédex color
Blue
Base friendship
35
Cry


Diamat is a dual-type Dragon/Rock Pokémon.

It evolves from Pressaur starting at level 60. It is the final form of Carbite.

Pokédex entry[]

Pokédex entry
In battle, Diamat refracts light through its glittering body to blind foes, then finishes them off with its powerful, unbreakable claws.

Game locations[]

Availability
None Evolve Pressaur
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Casino prize
Egg
Trade
One
Other

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 95
155 - 202 300 - 394
Attack: 100
94 - 167 184 - 328
Defense: 125
117 - 194 229 - 383
Sp.Atk: 120
112 - 189 220 - 372
Sp.Def: 100
94 - 167 184 - 328
Speed: 60
58 - 123 112 - 240
Total: 600   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None

Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Sharpen Normal Status —% 30
Start Rock Polish Rock Status —% 20
Start Rage Normal Physical 20 100% 20
Start Harden Normal Status —% 30
Start Caustic Breath Dragon Special 40 100% 15
5 Bide Normal Physical Varies —% 10
10 Headbutt Normal Physical 70 100% 15
16 Rock Blast Rock Physical 25 90% 10
20 Iron Defense Steel Status —% 15
25 Dragon Breath Dragon Special 60 100% 20
30 Mirror Shot Steel Special 65 85% 10
33 Scary Face Normal Status 100% 10
39 Ancient Power Rock Special 60 100% 5
46 Shield Bash Steel Physical 70 100% 15
54 Rock Slide Rock Physical 75 90% 10
60 Earth Power Ground Special 90 100% 10
60 Power Gem Rock Special 70 100% 20
69 Dragon Pulse Dragon Special 90 100% 10
79 Mirror Coat Psychic Special Varies 100% 20
87 Flash Cannon Steel Special 80 100% 10
96 Hyper Beam Normal Special 150 90% 5
  • A level of "Start" indicates a move that will be known by a Diamat obtained at level 1
  • Bold indicates a move that gets STAB when used by Diamat
  • Italic indicates a move that gets STAB only when used by an evolution of Diamat
  • Moves in yellow cannot be learned by any previous evolutions of Diamat

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMDark TM01 Hone Claws Dark Status 0000 —}}—% 15
TMDragon TM02 Dragon Claw Dragon Physical 08080 100}}100% 15
TMNormal TM05 Roar Normal Status 0000 100}}100% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMIce TM07 Hail Ice Status 0000 —}}—% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMPsychic TM16 Light Screen Psychic Status 0000 —}}—% 30
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMNormal TM20 Safeguard Normal Status 0000 —}}—% 25
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMGrass TM22 Solar Beam Grass Special 120120 100}}100% 10
TMRock TM23 Smack Down Rock Physical 05050 100}}100% 15
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 —}}—% 20
TMFire TM35 Flamethrower Fire Special 09595 100}}100% 15
TMRock TM37 Sandstorm Rock Status 0000 —}}—% 10
TMFire TM38 Fire Blast Fire Special 120120 085}}85% 5
TMRock TM39 Rock Tomb Rock Physical 05050 080}}80% 10
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMFire TM50 Overheat Fire Special 140140 090}}90% 5
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFire TM59 Incinerate Fire Special 03030 100}}100% 15
TMFighting TM63 Rock Smash Fighting Physical 04040 100}}100% 15
TMNormal TM64 Explosion Normal Physical 250250 100}}100% 5
TMGhost TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMRock TM69 Rock Polish Rock Status 0000 —}}—% 20
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMRock TM71 Stone Edge Rock Physical 100100 080}}80% 5
TMElectric TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMNormal TM75 Swords Dance Normal Status 0000 —}}—% 30
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMDragon TM82 Dragon Tail Dragon Physical 06060 090}}90% 10
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMSteel TM91 Flash Cannon Steel Special 08080 100}}100% 10
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMSteel TM101 Shield Bash Steel Physical 07070 100}}100% 15
TMFire TM105 Stoke Fire Status 0000 —}}—% 15
TMNormal HM01 Cut Normal Physical 05050 095}}95% 30
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Diamat
  • Italic indicates a move that gets STAB only when used by an evolution of Diamat
  • Moves in yellow cannot be learned by any previous evolutions of Diamat

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Price 
Aqua Tail Water Physical 90 90% 10 16 BP
Asteroid Shot Rock Special 100 90% 10 18 BP
Brace Normal Status —% 15 4 BP
Double-Edge Normal Physical 120 100% 15 22 BP
Draco Meteor Dragon Special 140 90% 5 Free
Dragon Pulse Dragon Special 90 100% 10 18 BP
Earth Power Ground Special 90 100% 10 18 BP
Gravity Psychic Status —% 5 4 BP
Hyper Voice Normal Special 90 100% 10 16 BP
Iron Defense Steel Status —% 15 6 BP
Iron Head Steel Physical 80 100% 15 12 BP
Iron Tail Steel Physical 100 75% 15 16 BP
Magic Coat Psychic Status —% 15 6 BP
Mimic Normal Status —% 10 1 BP
Mudslide Ground Special 75 95% 20 8 BP
Outrage Dragon Physical 120 100% 10 24 BP
Pay Day Normal Physical 40 100% 20 1 BP
Secret Power Normal Physical 70 100% 20 6 BP
Signal Beam Bug Special 75 100% 15 12 BP
Singularity Psychic Status —% 5 4 BP
Snore Normal Special 40 100% 15 1 BP
Stealth Rock Rock Status —% 20 16 BP
Steel Wing Steel Physical 70 90% 25 8 BP
Superpower Fighting Physical 120 100% 5 24 BP
  • Bold indicates a move that gets STAB when used by Diamat
  • Italic indicates a move that gets STAB only when used by an evolution of Diamat
  • Moves in yellow cannot be learned by any previous evolutions of Diamat

By breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Diamat
  • Bold indicates a move that gets STAB when used by Diamat
  • Italic indicates a move that gets STAB only when used by an evolution of Diamat

Evolution[]

Carbiteprofile
Unevolved
Carbite
 Dragon 
Rare Candy
Level 30
Pressaurprofile
First evolution
Pressaur
 Dragon  Rock 
Rare Candy
Level 60
Diamatprofile
Second evolution
Diamat
 Dragon  Rock 


Sprites[]

Add them here when they're finalized.

Trivia[]

  • Diamat is the French name of the Pokemon Zweilous, though the name origin for that Pokemon is slightly different. Coincidentally, both Pokemon are Dragon-types whose names reference Tiamat.

Design origin[]

Diamat is based on Western dragons and diamonds. Diamonds are formed by carbon being highly compressed in the Earth's mantle. However, the idea that diamonds are formed from compressed coal is a common misconception, though it is certainly possible for that to happen in rare circumstances.

Name origin[]

Diamat's name is a combination of diamond and Tiamat, the name of a Mesopotamian sea serpent and ocean goddess. The idea of Tiamat as a dragon goddess specifically arose in part because of the deity of the same name in the tabletop roleplaying game Dungeons & Dragons.

Pressaur #213: Pressaur
Pokémon
#215: Quecko Quecko
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