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Cheshade #146: Cheshade
Pokémon
#148: Artifish Artifish
Click to see all images of Doppole
Doppole
Ruse Pokémon
#147
Dopps
Type
Normal
Unknown
Abilities
Feisty or Prankster
Gender ratio
50% male, 50% female
Catch rate
190 (24.8%)
Breeding
Egg groups
Monster and Fairy
Hatch time
5355 steps
Height
0'8" 0.2 m
0'0" 0 m
Weight
5.5 lbs. 2.5 kg
0 lbs. 0 kg
Base experience yield
62
Leveling rate
Fluctuating
EV yield
Total: 1
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Head and legs
Footprint
F147
Pokédex color
Green
Base friendship
70
Cry
No cry found

Doppole is a Normal-type Pokémon.

It evolves into Artifish starting at level 33.

Description[]

Doppole carries around the lid of a broken Poké Ball, which is attached to the suction cap on the end of its tail. Doppole can be found in the wild with a Poké Ball, Great Ball, or Ultra Ball helmet.

A Doppole that hatches from an egg will have the same kind of Poké Ball as its mother (or father if the mother was a Viipii).

Pokédex entry[]

Pokédex entry
Doppole wears a half of a broken Poké Ball as a sturdy improvised helmet. Whilst it might act bold and spunky, in reality, it loves being coddled.

Game locations[]

Availability
None This Pokémon cannot be obtained.
Tall grass Route 7, Route 9
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Casino prize
Egg
Trade
One Route 7 (Two), Route 9 (Two), Dronia Scrapyard (Two)
Other

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common Poké Ball Poké Ball
Uncommon Great Ball Great Ball
Rare
Always

Base stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 70
130 - 177 250 - 344
Attack: 74
71 - 138 137 - 271
Defense: 30
31 - 90 58 - 174
Sp.Atk: 56
54 - 118 105 - 232
Sp.Def: 35
36 - 95 67 - 185
Speed: 45
45 - 106 85 - 207
Total: 310   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None

Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Rage Normal Physical 20 100% 20
Start Defense Curl Normal Status —% 40
6 Rollout Rock Physical 30 90% 20
10 Work Up Normal Status —% 30
14 Copycat Normal Status —% 20
18 Headbutt Normal Physical 70 100% 15
23 Bite Dark Physical 60 100% 25
27 Taunt Dark Status 100% 20
31 Swagger Normal Status 90% 15
35 Crunch Dark Physical 80 100% 15
40 Facade Normal Physical 70 100% 20
44 Body Slam Normal Physical 85 100% 15
48 Me First Normal Status —% 20
52 Sucker Punch Dark Physical 80 100% 5
57 Follow Me Normal Status —% 20
61 Switcheroo Dark Status 100% 10
65 Skull Bash Normal Physical 100 100% 15
  • A level of "Start" indicates a move that will be known by a Doppole obtained at level 1
  • Bold indicates a move that gets STAB when used by Doppole
  • Italic indicates a move that gets STAB only when used by an evolution of Doppole
  • Moves in yellow cannot be learned by any previous evolutions of Doppole

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMWater TM18 Rain Dance Water Status 0000 —}}—% 5
TMNormal TM20 Safeguard Normal Status 0000 —}}—% 25
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMGrass TM22 Solar Beam Grass Special 120120 100}}100% 10
TMElectric TM24 Thunderbolt Electric Special 09595 100}}100% 15
TMElectric TM25 Thunder Electric Special 120120 070}}70% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMRock TM39 Rock Tomb Rock Physical 05050 080}}80% 10
TMDark TM41 Torment Dark Status 0000 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 04040 100}}100% 10
TMDark TM56 Fling Dark Physical 0000Varies 100}}100% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal TM67 Retaliate Normal Physical 07070 100}}100% 5
TMElectric TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMSteel TM74 Gyro Ball Steel Physical 0000Varies 100}}100% 5
TMNormal TM77 Psych Up Normal Status 0000 —}}—% 10
TMNormal TM83 Work Up Normal Status 0000 —}}—% 30
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMDark TM103 Standoff Dark Status 0000 —}}—% 5
TMWater HM03 Surf Water Special 09595 100}}100% 15
  • Bold indicates a move that gets STAB when used by Doppole
  • Italic indicates a move that gets STAB only when used by an evolution of Doppole
  • Moves in yellow cannot be learned by any previous evolutions of Doppole

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Price 
Aqua Tail Water Physical 90 90% 10 16 BP
Brace Normal Status —% 15 4 BP
Double-Edge Normal Physical 120 100% 15 22 BP
Foul Play Dark Physical 95 100% 15 18 BP
Gunk Shot Poison Physical 120 70% 5 22 BP
Helping Hand Normal Status —% 20 4 BP
Icy Wind Ice Special 55 95% 15 6 BP
Iron Defense Steel Status —% 15 6 BP
Iron Head Steel Physical 80 100% 15 12 BP
Iron Tail Steel Physical 100 75% 15 16 BP
Knock Off Dark Physical 20 100% 20 4 BP
Mimic Normal Status —% 10 1 BP
Mudslide Ground Special 75 95% 20 8 BP
Outrage Dragon Physical 120 100% 10 24 BP
Pain Split Normal Status —% 20 12 BP
Recycle Normal Status —% 10 6 BP
Role Play Psychic Status —% 10 4 BP
Secret Power Normal Physical 70 100% 20 6 BP
Seed Bomb Grass Physical 80 100% 15 16 BP
Singularity Psychic Status —% 5 4 BP
Snatch Dark Status —% 10 6 BP
Snore Normal Special 40 100% 15 1 BP
Spite Ghost Status 100% 10 2 BP
Super Fang Normal Physical Varies 90% 10 18 BP
Superpower Fighting Physical 120 100% 5 24 BP
Trick Psychic Status 100% 10 8 BP
Zap Cannon Electric Special 120 50% 5 22 BP
Zen Headbutt Psychic Physical 80 90% 15 16 BP
  • Bold indicates a move that gets STAB when used by Doppole
  • Italic indicates a move that gets STAB only when used by an evolution of Doppole
  • Moves in yellow cannot be learned by any previous evolutions of Doppole

By breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
CowattiGrowmeoDreamderyPountherPeppitHoppaneroPawterBouweeScubugLeafish
ChihahaErycoonViipiiLintleEnigmiteOrnitherbDilophlora
Baton Pass Normal Status —% 40
PengliffKoblinPebblosaTerratetraGigaardBurrowlSkurrowChelonitePueblantCahokisect
IgnishellSheloseneFlarrapinDesoulaNecrowCalphiteIndrolithLeukoonChillothSoakoth
GillaHornizardAnkillosoreDraggarRagnarow
Curse Ghost Status —% 10
CubzeroAvalynxKoblinKoberusKobaltBerratelDreamderyMacabraPountherJaguile
MortasqueShibalbatQuibbleFowattleTurkistadorSomberadoPhlaskNoxialNoxialFumighast
BoarealisPottleTrikottaTerrorcottaCobrasketCharmbraCairupKairoglyphDesoulaNecrow
VultergystLoneleafForthornColtergeistFantasmareChihahaHowlequinChegrinCheshadeArtifish
PomparuntPompagoonHyekuzaLeukoonViipiiParapyMawasiteBarracuteBaziliskOrnitherb
DilophloraBaboomWendingoCarnibal
Foul Play Dark Physical 95 100% 15
LlamarshNobunataCobrasketCharmbraErycoon Spit Up Normal Special Varies 100% 10
LlamarshMusburryBerratelKertruffleNobunataCobrasketCharmbraErycoonLeukoon Stockpile Normal Status —% 20
NO VALID FATHERS! Swallow Normal Status —% 10
CapigCapabaraPengliffPenglacierCowattiTaomarinDreamderyPsybexGnuruViipii
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Doppole
  • Bold indicates a move that gets STAB when used by Doppole
  • Italic indicates a move that gets STAB only when used by an evolution of Doppole

Evolution[]

Dopps
Unevolved
Doppole
 Normal 
Rare Candy
Level 33
Artifish Sugi 4H
First evolution
Artifish
 Normal 


Sprites[]

Add them here when they're finalized.

Trivia[]

  • Despite their appearance and name, Doppole and its evolution are not amphibians.

Design origin[]

Doppole follows the well-established tradition of Pokémon that resemble item balls, for the purpose of tricking a player into thinking it is an item in the overworld.

Name origin[]

Doppole's name is a combination of doppelgänger, a mythical omen of bad fortune in the form of an unrelated look-alike, and tadpole.

Cheshade #146: Cheshade
Pokémon
#148: Artifish Artifish
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