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Entrainment
Battles
Type  Normal
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe
Self Ally
May affect anyone but the user
Availability
  • Not a TM, HM or Move Tutor move.

Entrainment is a non-damaging Normal-type move.

Effect[]

Entrainment changes the target's ability to match the user's. The effect lasts until the target is switched out or the battle ends.

Description[]

Description
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.

Learnset[]

By leveling up[]

# Pokémon Type Level
071 Totter Totter Water Water 51
072 Cascotta Cascotta Water Water 59
073 Lutrajet Lutrajet Water Water 67
148 Artifish Artifish Normal Normal Start
161 Chilloth Chilloth Water Water 40
162 Soakoth Soakoth Water Water 43
175 Silkinder Silkinder Bug Bug 49
176 Paramoth Paramoth Bug Bug 49
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

By breeding[]

# Pokémon Type Father
Direct Chain
081 Nobunata Nobunata Normal Normal ArtifishSilkinderParamoth
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
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