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Ragnarow #220: Ragnarow
Pokémon
#222: Erion Erion
Click to see all images of Eronze
Eronze
Bronze Age Pokémon
#221
Eronze Sugi 4
Type
Steel Fire
Unknown
Ability
Reactive Shielding
Gender ratio
Genderless
Catch rate
3 (0.4%)
Breeding
Egg group
Undiscovered
Hatch time
20655 steps*
Height
10'10" 3.3 m
0'0" 0 m
Weight
799.2 lbs. 362.5 kg
0 lbs. 0 kg
Base experience yield
261
Leveling rate
Slow
EV yield
Total: 3
0
HP
2
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Bipedal
Footprint
F221
Pokédex color
Orange
Base friendship
0
Cry


Eronze is a dual-type Steel/Fire Legendary Pokémon.

It is not known to evolve into or from any other Pokémon.

Along with Erion and Erace, it is one of the three Legendary Golems of Urobos.

Pokédex entry[]

Pokédex entry
Eronze's body is made from an ancient metal alloy lost to modern science. It can withstand intense heat and force without the slightest bit of damage.

Game locations[]

Availability
None This Pokémon cannot be obtained.
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Casino prize
Egg
Trade
One Somewhere
Other

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 90
150 - 197 290 - 384
Attack: 130
121 - 200 238 - 394
Defense: 110
103 - 178 202 - 350
Sp.Atk: 95
90 - 161 175 - 317
Sp.Def: 70
67 - 134 130 - 262
Speed: 85
81 - 150 157 - 295
Total: 580   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost ½×
Steel ¼×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost ½×
Steel ¼×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost ½×
Steel ¼×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost ½×
Steel ¼×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost ½×
Steel ¼×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost ½×
Steel ¼×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark ½×
None

Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Ancient Power Rock Special 60 100% 5
Start Stoke Fire Status —% 15
Start Smokescreen Normal Status 100% 20
Start Magnet Bomb Steel Physical 60 —% 20
7 Incinerate Fire Special 30 100% 15
13 Will-O-Wisp Fire Status 75% 15
19 Mirror Shot Steel Special 65 85% 10
25 Flame Charge Fire Physical 50 100% 20
31 Autotomize Steel Status —% 15
37 Earthbreaker Steel Physical 80 100% 15
43 Fire Punch Fire Physical 75 100% 15
49 Lock-On Normal Status —% 5
55 Inferno Fire Special 100 50% 5
61 Amnesia Psychic Status —% 20
67 Heavy Slam Steel Physical Varies 100% 10
73 Flare Blitz Fire Physical 120 100% 15
79 Explosion Normal Physical 250 100% 5
85 Future Sight Psychic Special 100 100% 10
  • A level of "Start" indicates a move that will be known by a Eronze obtained at level 1
  • Bold indicates a move that gets STAB when used by Eronze
  • Italic indicates a move that gets STAB only when used by an evolution of Eronze
  • Moves in yellow cannot be learned by any previous evolutions of Eronze

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMNormal TM20 Safeguard Normal Status 0000 —}}—% 25
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMFire TM35 Flamethrower Fire Special 09595 100}}100% 15
TMFire TM38 Fire Blast Fire Special 120120 085}}85% 5
TMRock TM39 Rock Tomb Rock Physical 05050 080}}80% 10
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMFire TM43 Flame Charge Fire Physical 05050 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMFire TM50 Overheat Fire Special 140140 090}}90% 5
TMFighting TM52 Focus Blast Fighting Special 120120 070}}70% 5
TMDark TM56 Fling Dark Physical 0000Varies 100}}100% 10
TMElectric TM57 Charge Beam Electric Special 05050 090}}90% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFire TM59 Incinerate Fire Special 03030 100}}100% 15
TMFire TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
TMFighting TM63 Rock Smash Fighting Physical 04040 100}}100% 15
TMNormal TM64 Explosion Normal Physical 250250 100}}100% 5
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMRock TM69 Rock Polish Rock Status 0000 —}}—% 20
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMElectric TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMSteel TM91 Flash Cannon Steel Special 08080 100}}100% 10
TMElectric TM93 Wild Charge Electric Physical 09090 100}}100% 15
TMFighting TM94 Focus Punch Fighting Physical 150150 100}}100% 20
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMSteel TM101 Shield Bash Steel Physical 07070 100}}100% 15
TMFire TM105 Stoke Fire Status 0000 —}}—% 15
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Eronze
  • Italic indicates a move that gets STAB only when used by an evolution of Eronze
  • Moves in yellow cannot be learned by any previous evolutions of Eronze

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Price 
Acid Rain Poison Status —% 5 2 BP
Brace Normal Status —% 15 4 BP
Double-Edge Normal Physical 120 100% 15 22 BP
Fire Punch Fire Physical 75 100% 15 12 BP
Gravity Psychic Status —% 5 4 BP
Heat Wave Fire Special 100 90% 10 18 BP
Iron Defense Steel Status —% 15 6 BP
Iron Head Steel Physical 80 100% 15 12 BP
Knock Off Dark Physical 20 100% 20 4 BP
Magnet Rise Electric Status —% 10 4 BP
Mimic Normal Status —% 10 1 BP
Mudslide Ground Special 75 95% 20 8 BP
Secret Power Normal Physical 70 100% 20 6 BP
Seismic Toss Fighting Physical Varies 100% 20 8 BP
Singularity Psychic Status —% 5 4 BP
Snatch Dark Status —% 10 6 BP
Snore Normal Special 40 100% 15 1 BP
Superpower Fighting Physical 120 100% 5 24 BP
Thunder Punch Electric Physical 75 100% 15 12 BP
Zap Cannon Electric Special 120 50% 5 22 BP
  • Bold indicates a move that gets STAB when used by Eronze
  • Italic indicates a move that gets STAB only when used by an evolution of Eronze
  • Moves in yellow cannot be learned by any previous evolutions of Eronze

By breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Eronze
  • Bold indicates a move that gets STAB when used by Eronze
  • Italic indicates a move that gets STAB only when used by an evolution of Eronze

Evolution[]

Eronze Sugi 4
Unevolved
Eronze
 Steel  Fire 


Sprites[]

Add them here when they're finalized.

Trivia[]

  • Eronze is the only member of the Golem trio which does not learn a status move at level 64.
  • The members of the Golem Trio each have a different number of eyes that increase with their Pokédex number: Eronze has 1, Erion has 2, and Erace has 3.
  • Like all Legendary Golems, Eronze was intentionally designed with a 4x Ground-type weakness to represent the impermanence of human triumph.
  • Eronze's Pokédex entry refers to Corinthian Bronze, a famous alloy of bronze from ancient Greece.

Design origin[]

Eronze is based on artificially-created humanoids, such as the golem of Jewish folklore or the automata of Greco-Roman mythology. It is also based on the Bronze Age, an era of human development defined by the production and smelting of bronze for its use in tools and weaponry.

Eronze's "face" evokes the hole of a blacksmith's fiery kiln. While not as overt in the final design, Eronze still retains some elements from previous designs that had it more closely resemble Ancient Greek hoplites and Roman legionaries.

Name origin[]

Eronze's name is a combination of era and bronze.

Ragnarow #220: Ragnarow
Pokémon
#222: Erion Erion
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