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Florabri #002: Florabri
Pokémon
#004: Kidling Kidling
Click to see all images of Floressum
Floressum
Hummingbird Pokémon
#003
Flowa powa
Type
Grass Flying
Unknown
Ability
Overgrow
Gender ratio
87.5% male, 12.5% female
Catch rate
45 (5.9%)
Breeding
Egg groups
Grass and Flying
Hatch time
5355 steps*
Height
4'7" 1.4 m
0'0" 0 m
Weight
39.4 lbs. 17.9 kg
0 lbs. 0 kg
Base experience yield
238
Leveling rate
Medium Slow
EV yield
Total: 3
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Multi-winged
Footprint
F003
Pokédex color
Green
Base friendship
70
Cry


Floressum is a dual-type Grass/Flying Pokémon.

It evolves from Florabri starting at level 36. It is the final form of Foliat.

Pokédex entry[]

Pokédex entry
Floressum can synthesize energy with its symbiotic flower. By rapidly flapping its wings, it can create gusts of wind comparable to a tropical storm.

Game locations[]

Availability
None Evolve Florabri
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Casino prize
Egg
Trade
One
Other

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 75
135 - 182 260 - 354
Attack: 70
67 - 134 130 - 262
Defense: 73
70 - 137 135 - 269
Sp.Atk: 105
99 - 172 193 - 339
Sp.Def: 85
81 - 150 157 - 295
Speed: 120
112 - 189 220 - 372
Total: 528   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
None

Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Quiver Dance Bug Status —% 20
Start Jet Strike Flying Physical 40 100% 15
Start Tackle Normal Physical 50 100% 35
4 Growl Normal Status 100% 40
7 Absorb Grass Special 20 100% 25
10 Gust Flying Special 40 100% 35
13 Mega Drain Grass Special 40 100% 15
16 Air Cutter Flying Special 55 95% 25
20 Grass Whistle Grass Status 55% 15
24 Leaf Tornado Grass Special 65 90% 10
28 Agility Psychic Status —% 30
32 Tempest Flying Special 60 100% 10
36 Giga Drain Grass Special 75 100% 10
41 Wind Shear Flying Special 45 100% 15
46 Synthesis Grass Status —% 5
51 Air Slash Flying Special 75 95% 20
56 Petal Dance Grass Special 120 100% 10
61 Aromatherapy Grass Status —% 5
66 Hurricane Flying Special 120 70% 10
71 Leaf Storm Grass Special 140 90% 5
  • A level of "Start" indicates a move that will be known by a Floressum obtained at level 1
  • Bold indicates a move that gets STAB when used by Floressum
  • Italic indicates a move that gets STAB only when used by an evolution of Floressum
  • Moves in yellow cannot be learned by any previous evolutions of Floressum

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMNormal TM20 Safeguard Normal Status 0000 —}}—% 25
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMGrass TM22 Solar Beam Grass Special 120120 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 —}}—% 20
TMFlying TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMGrass TM51 Giga Drain Grass Special 07575 100}}100% 10
TMGrass TM53 Energy Ball Grass Special 08080 100}}100% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFlying TM62 Acrobatics Flying Physical 05555 100}}100% 15
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMNormal TM75 Swords Dance Normal Status 0000 —}}—% 30
TMPsychic TM85 Dream Eater Psychic Special 100100 100}}100% 15
TMGrass TM86 Grass Knot Grass Special 0000Varies 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMBug TM89 U-turn Bug Physical 07070 100}}100% 20
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMGrass TM98 Bullet Seed Grass Physical 02525 100}}100% 30
TMGrass TM107 Decompose Grass Status 0000 100}}100% 10
TMNormal HM01 Cut Normal Physical 05050 095}}95% 30
TMFlying HM02 Fly Flying Physical 09090 095}}95% 15
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Floressum
  • Italic indicates a move that gets STAB only when used by an evolution of Floressum
  • Moves in yellow cannot be learned by any previous evolutions of Floressum

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Price 
Double-Edge Normal Physical 120 100% 15 22 BP
Frenzy Plant Grass Special 150 90% 5 Free
Grass Pledge Grass Special 50 100% 10 Free
Mimic Normal Status —% 10 1 BP
Ominous Wind Ghost Special 60 100% 5 12 BP
Roost Flying Status —% 10 4 BP
Secret Power Normal Physical 70 100% 20 6 BP
Seed Bomb Grass Physical 80 100% 15 16 BP
Sky Attack Flying Physical 140 90% 5 18 BP
Snore Normal Special 40 100% 15 1 BP
Steel Wing Steel Physical 70 90% 25 8 BP
Synthesis Grass Status —% 5 6 BP
Tailwind Flying Status —% 30 8 BP
Tempest Flying Special 60 100% 10 8 BP
Worry Seed Grass Status 100% 10 4 BP
  • Bold indicates a move that gets STAB when used by Floressum
  • Italic indicates a move that gets STAB only when used by an evolution of Floressum
  • Moves in yellow cannot be learned by any previous evolutions of Floressum

By breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
HarpeeAquilorWarquilaBluffinSolacari Drill Peck Flying Physical 80 100% 20
GrowmeoPeppitLeafishChlorofinPangolashLoneleafMacuarriorBaziliskOrnitherbDilophlora
QueckoTozecko
Leaf Blade Grass Physical 90 100% 15
AlpintForuskFlowgerLeafishChlorofinDiloweedPangolashLoneleafForthornDrosire
QueckoTozecko
Leaf Shield Grass Status —% 10
MusburryMusbushelGrowmeoMosshroomPeppitFlowgerDiloweedPangolashLoneleafDrosire
Leech Seed Grass Status 90% 10
MusburryPeppitHoppaneroMagowlLeafishLoneleafForthorn Magical Leaf Grass Special 60 —% 20
FlorabriBluffinBurrmudailQuibbleCardinite Mirror Move Flying Status —% 20
QuibbleCardiniteChardinal Razor Wind Normal Special 80 100% 10
MosshroomLoneleaf Sleep Powder Grass Status 75% 15
GrowmeoKertruffleMosshroomLumishroomPerishroomLoneleafDrosire Stun Spore Grass Status 75% 30
MusburryMusbushelBerratelPeppitHoppaneroScovalopeFlowgerDrosireSunduke Sweet Scent Normal Status 100% 20
HarpeeBluffinQuibbleFowattleTurkistadorSedirrotCondesaKairoglyphDesoulaSolacari
Whirlwind Normal Status 100% 20
FlorabriFloressumMusburryMusbushelGrowmeoMosshroomPeppitHoppaneroScovalopeAlpint
ForuskFlowgerBullotusLeafishChlorofinPottleTrikottaTerrorcottaDiloweedPangolash
LoneleafForthornDrosireSundukeBaziliskOrnitherbDilophloraQueckoTozecko
Worry Seed Grass Status 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Floressum
  • Bold indicates a move that gets STAB when used by Floressum
  • Italic indicates a move that gets STAB only when used by an evolution of Floressum

By a prior evolution[]

By a prior evolution
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Foliat Drill Peck Flying Physical 80 100% 20
Foliat Leaf Shield Grass Status —% 10
FoliatFlorabri Mirror Move Flying Status —% 20
Foliat Peck Flying Physical 35 100% 35
Foliat Pluck Flying Physical 60 100% 20
  • Bold indicates a move that gets STAB when used by Floressum
  • Italic indicates a move that gets STAB only when used by an evolution of Floressum

Evolution[]

Foliatsugi
Unevolved
Foliat
 Grass 
Rare Candy
Level 16
Florabri Sugi 4
First evolution
Florabri
 Grass  Flying 
Rare Candy
Level 36
Flowa powa
Second evolution
Floressum
 Grass  Flying 


Sprites[]

Front Back
GenderM 003 003b
GenderF 003f 003fb
Front shiny Back shiny
GenderM File:003s.png File:003sb.png
GenderF File:003fs.png File:003fsb.png

Trivia[]

Design origin[]

Floressum is based on a hummingbird. Its tail is based on an ornithophilous flower, similar to those that hummingbirds feed on. Despite the game's inspired setting, Huitzilopochtli, an Aztec deity of war, was not a inspiration. 

Name origin[]

Floressum's name is derived from flores, and is possibly a corruption of blossom.

Florabri #002: Florabri
Pokémon
#004: Kidling Kidling
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