The types for the Gym Leaders have been voted in as: Ice, Steel, Water, Dark, Psychic/Fighting, Fire, Bug, and Grass/Ghost.
This is a list of Gym Leader character concepts. If you're interested in other details about the design of the Gym, trainers in the Gym, or the leader's Pokémon line-up, visit the Gym's specific page (not yet created). Please note that images included are not the official design unless the design status is noted as "OFFICIAL".
A jolly old man who runs a Gym full of children and teaches them about battling. His is the first Gym. He runs a daycare for preschool children in his Gym, and saves people in trouble around the icy roads of the mountain. His staff are care workers; your battles are surrounded by children and blackboards showing status effects and type advantages. His signature Pokémon is Snome as they share the same beard.
Daughter of a foreigner who came to Urobos and built the city with his industry. Having two daughters, one who managed the business side of things while the other went on to take on the factory floor. Working in the factory itself, keeping her father's work alive with her trusty Magnitogre, she is a heavily Soviet-inspired steel worker, much like the city itself.
A ringleader of a circus. He is actually very timid when not on stage and performing.
On stage he is known as The Great Shadini, but his real name is Oscar. After his act is finished, he disappears backstage where you find him out of costume. Oscar is actually incredibly timid, and he even struggles talking to the player. But when performing on stage, where the audience is in total darkness, he can actually talk to people and puts on more bravado and confidence.
"?" represents the questioning spirit, a daydreamer with their head in the clouds who likes to ask sophisticated questions and riddles. "!" is a realist who sees how brutal the reality of life and is more straightforward and grounded. They are known to solve any problem, help people. Relations between the two are not confirmed.
Obsessed with the beauty and wonder of fireworks, she became a genius in the art of creating fireworks. She studies Fire types in order to learn new techniques to implement into her innovative explosives. Every evening she hosts elaborate new fireworks displays above her Gym. The noise is a slight nuisance to the townsfolk, but they are happy that the displays draw in a great number of tourists.
A bug enthusiast, he is disciplined in the art of tracking, finding, and observing wild Bug Pokémon. He travelled to Urobos chasing rumors of a legendary Bug Pokémon, eventually encountering a Basilect in a glorious and honorable battle. Having been chasing the Bug Pokémon for so long, the Samurai suddenly felt aimless and empty at the journey's end. He drifted throughout the region, helping people and earning the respect of fellow trainers. Eventually he set up a Bug Sanctuary/Zen Garden in Urobos. Due to the Samurai's fierce skill, trainers flocked to it on their own Pokémon journeys.
Shaman/Medicine person of an ancient tribe with a deep spiritual connection to nature. Distrustful of outsiders, little is known about them. They have vast knowledge of Urobos' natural history, and are implied to be descended from the original tribes who worshipped the Nature Spirits. They dislike modernization as it separates them from nature. As a shaman, this person carries out burial rights, communes with and preserves the memory of tribal ancestors, and helps lost souls find peace. As a medicine person, this person has vast knowledge of both the healing and damaging power of plants, and is responsible for preserving the natural world and communing with the spirits of nature. In battle, they rely on special moves and status-affecting attacks and are not afraid to use natural healing items.