Howlequin is a dual-type Dark /Normal Pokémon.
It evolves from Chihaha starting at level 33.
Pokédex entry [ ]
Pokédex entry
Despite lacking thumbs, its dexterity is superior to humans'. Wild Howlequin often taunt trainers by juggling the balls that were too weak to catch it.
Game locations [ ]
Held items [ ]
Held item(s)
None
This Pokémon cannot be found holding an item.
Base stats [ ]
These stats were locked on March 15, 2014. They cannot be changed until they have been play-tested.
Stat
Range
At Lv. 50
At Lv. 100
133 - 180
256 - 350
66 - 133
128 - 260
80 - 149
155 - 293
72 - 139
139 - 273
72 - 139
139 - 273
99 - 173
195 - 342
Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Type effectiveness [ ]
Under normal battle conditions, this Pokémon is:
Moves [ ]
By leveling up [ ]
A level of "Start" indicates a move that will be known by a Howlequin obtained at level 1
Bold indicates a move that gets STAB when used by Howlequin
Italic indicates a move that gets STAB only when used by an evolution of Howlequin
Moves in yellow cannot be learned by any previous evolutions of Howlequin
By TM/HM [ ]
Bold indicates a move that gets STAB when used by Howlequin
Italic indicates a move that gets STAB only when used by an evolution of Howlequin
Moves in yellow cannot be learned by any previous evolutions of Howlequin
By tutoring [ ]
Bold indicates a move that gets STAB when used by Howlequin
Italic indicates a move that gets STAB only when used by an evolution of Howlequin
Moves in yellow cannot be learned by any previous evolutions of Howlequin
By breeding [ ]
Moves marked with an asterisk (*) must be chain bred onto Howlequin
Bold indicates a move that gets STAB when used by Howlequin
Italic indicates a move that gets STAB only when used by an evolution of Howlequin
By a prior evolution [ ]
Bold indicates a move that gets STAB when used by Howlequin
Italic indicates a move that gets STAB only when used by an evolution of Howlequin
Evolution [ ]
Level 33 →
Sprites [ ]
Add them here when they're finalized.
Trivia [ ]
Design origin [ ]
Howlequin is based on a dalmatian and a jester . Its coloration also invokes black and red playing card suits . In that same vein, it also invokes Joker playing cards .
Name origin [ ]
Howlequin's name is a combination of howl and harlequin , a mischievous and light-hearted character archetype from the Italian commedia dell'arte .