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Glauqua #172: Glauqua
Pokémon
#174: Lintle Lintle
Click to see all images of Hydranticus
Hydranticus
Slug Pokémon
#173
Atlantikis
Type
Water Poison
Unknown
Ability
Levitate
Gender ratio
50% male, 50% female
Catch rate
60 (7.8%)
Breeding
Egg groups
Water 3 and Amorphous
Hatch time
5355 steps*
Height
7'3" 2.2 m
0'0" 0 m
Weight
444.8 lbs. 201.8 kg
0 lbs. 0 kg
Base experience yield
183
Leveling rate
Medium Slow
EV yield
Total: 2
2
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
With fins
Footprint
F173
Pokédex color
Light blue
Base friendship
70
Cry


Hydranticus is a dual-type Water/Poison Pokémon.

It evolves from Glauqua starting at level 35.

Pokédex entry[]

Pokédex entry
Hydranticus is a curious Pokémon that loves soaring behind ships for weeks on end, happily absorbing the toxic runoff left in their wakes.

Game locations[]

Availability
None Evolve Glauqua
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Casino prize
Egg
Trade
One
Other

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Black Sludge Black Sludge
Rare
Always

Base stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 100
160 - 207 310 - 404
Attack: 75
72 - 139 139 - 273
Defense: 83
79 - 148 153 - 291
Sp.Atk: 93
88 - 159 171 - 313
Sp.Def: 93
88 - 159 171 - 313
Speed: 80
76 - 145 148 - 284
Total: 524   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None

Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Aqua Ring Water Status —% 20
Start Poison Sting Poison Physical 15 100% 35
Start Water Sport Water Status —% 15
6 Bubble Water Special 20 100% 30
10 Toxic Spikes Poison Status —% 20
14 Twister Dragon Special 40 100% 20
18 Poison Tail Poison Physical 50 100% 25
22 Bubble Beam Water Special 65 100% 20
26 Amnesia Psychic Status —% 20
30 Venoshock Poison Special 65 100% 10
34 Dragon Breath Dragon Special 60 100% 20
39 Acid Rain Poison Status —% 5
44 Aqua Tail Water Physical 90 90% 10
50 Sludge Wave Poison Special 95 100% 10
56 Whirlwind Normal Status —% 20
62 Recover Normal Status —% 10
68 Hydro Pump Water Special 120 80% 5
  • A level of "Start" indicates a move that will be known by a Hydranticus obtained at level 1
  • Bold indicates a move that gets STAB when used by Hydranticus
  • Italic indicates a move that gets STAB only when used by an evolution of Hydranticus
  • Moves in yellow cannot be learned by any previous evolutions of Hydranticus

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMIce TM07 Hail Ice Status 0000 —}}—% 10
TMPoison TM09 Venoshock Poison Special 06565 100}}100% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMIce TM13 Ice Beam Ice Special 09595 100}}100% 10
TMIce TM14 Blizzard Ice Special 120120 070}}70% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMWater TM18 Rain Dance Water Status 0000 —}}—% 5
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMPoison TM34 Sludge Wave Poison Special 09595 100}}100% 10
TMPoison TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TMRock TM39 Rock Tomb Rock Physical 05050 080}}80% 10
TMFlying TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMWater TM55 Scald Water Special 08080 100}}100% 15
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFlying TM62 Acrobatics Flying Physical 05555 100}}100% 15
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMDragon TM82 Dragon Tail Dragon Physical 06060 090}}90% 10
TMPoison TM84 Poison Jab Poison Physical 08080 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMWater TM99 Water Pulse Water Special 06060 100}}100% 20
TMWater TM102 Depth Charge Water Special 07070 100}}100% 15
TMFlying HM01 Fly Flying Physical 09090 095}}95% 15
TMWater HM03 Surf Water Special 09595 100}}100% 15
TMWater HM05 Dive Water Physical 08080 100}}100% 10
TMWater HM06 Waterfall Water Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Hydranticus
  • Italic indicates a move that gets STAB only when used by an evolution of Hydranticus
  • Moves in yellow cannot be learned by any previous evolutions of Hydranticus

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Price 
Aqua Tail Water Physical 90 90% 10 Blue Shard8
Double-Edge Normal Physical 120 100% 15 Blue Shard10
Dragon Pulse Dragon Special 90 100% 10 Yellow Shard10
Gastro Acid Poison Status 100% 10 Green Shard4
Gunk Shot Poison Physical 120 70% 5 Red Shard8
Helping Hand Normal Status —% 20 Green Shard6
Icy Wind Ice Special 55 95% 15 Yellow Shard2
Iron Tail Steel Physical 100 75% 15 Blue Shard8
Magic Coat Psychic Status —% 15 Blue Shard4
Outrage Dragon Physical 120 100% 10 Green Shard10
Snore Normal Special 40 100% 15 Yellow Shard2
Steel Wing Steel Physical 70 90% 25 Red Shard4
  • Bold indicates a move that gets STAB when used by Hydranticus
  • Italic indicates a move that gets STAB only when used by an evolution of Hydranticus
  • Moves in yellow cannot be learned by any previous evolutions of Hydranticus

By breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Chillnobyl Acid Armor Poison Status —% 40
FumighastChillnobyl Acid Spray Poison Special 40 100% 20
Fumighast Cross Poison Poison Physical 70 100% 20
Orbatom Extrasensory Psychic Special 80 100% 30
FumighastSquidrift Toxic Spikes Poison Status —% 20
Lavoon Water Spout Water Special Varies 100% 5
  • Moves marked with an asterisk (*) must be chain bred onto Hydranticus
  • Bold indicates a move that gets STAB when used by Hydranticus
  • Italic indicates a move that gets STAB only when used by an evolution of Hydranticus

Evolution[]

1363571937682 (1)
Unevolved
Glauqua
 Water  Poison 
Rare Candy
Level 35
Atlantikis
First evolution
Hydranticus
 Water  Poison 


Sprites[]

Add them here when they're finalized.

Trivia[]

Design origin[]

Hydranticus is based on a Glaucus atlanticus, a nudibranch that feeds on venomous jellyfish (such as the Portuguese man o' war) and stores their stinging cells in its finger-like cerata for its own self-defense. Its ability to glide over the ocean's surface as though flying is similar to the behavior of Mobula rays or flying fish.

Name origin[]

Hydranticus's name is a combination of hydro, from the Greek word for water, and atlanticus.

Glauqua #172: Glauqua
Pokémon
#174: Lintle Lintle
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