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Pangolash #126: Pangolash
Pokémon
#128: Shelosene Shelosene
Click to see all images of Ignishell
Ignishell
Tortoise Pokémon
#127
SlowAndSteady
Type
Fire
Unknown
Abilities
Shell Armor or Sturdy
Gender ratio
50% male, 50% female
Catch rate
170 (22.2%)
Breeding
Egg group
Monster
Hatch time
5355 steps
Height
2'0" 0.6 m
0'0" 0 m
Weight
37.0 lbs. 16.8 kg
0 lbs. 0 kg
Base experience yield
62
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Bipedal with tail
Footprint
F127
Pokédex color
Orange
Base friendship
70
Cry


Ignishell is a Fire-type Pokémon.

It evolves into Shelosene starting at level 30, which then evolves into Flarrapin starting at level 46.

Pokédex entry[]

Pokédex entry
Ignishell is still young, so its shell has not completely formed. In battle it worriedly covers its soft underbelly, which is very susceptible to attacks.

Game locations[]

Availability
None This Pokémon cannot be obtained.
Tall grass
Cave Tremol Mine
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Casino prize
Egg
Trade
One
Other

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 45
105 - 152 200 - 294
Attack: 65
63 - 128 121 - 251
Defense: 45
45 - 106 85 - 207
Sp.Atk: 55
54 - 117 103 - 229
Sp.Def: 50
49 - 112 94 - 218
Speed: 50
49 - 112 94 - 218
Total: 310   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None

Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Leer Normal Status 100% 30
Start Tackle Normal Physical 50 100% 35
4 Withdraw Water Status —% 40
7 Fire Spin Fire Special 35 85% 15
10 Roar Normal Status 100% 20
14 Flame Charge Fire Physical 50 100% 20
17 Headbutt Normal Physical 70 100% 15
20 Curse Ghost Status —% 10
24 Take Down Normal Physical 90 85% 20
27 Flame Burst Fire Special 70 100% 15
30 Skull Bash Normal Physical 100 100% 15
34 Wide Guard Rock Status —% 10
37 Spikes Ground Status —% 20
40 Heat Crash Fire Physical Varies 100% 10
44 Shell Smash Normal Status —% 15
47 Thrash Normal Physical 120 100% 10
50 Fire Blast Fire Special 120 85% 5
  • A level of "Start" indicates a move that will be known by a Ignishell obtained at level 1
  • Bold indicates a move that gets STAB when used by Ignishell
  • Italic indicates a move that gets STAB only when used by an evolution of Ignishell
  • Moves in yellow cannot be learned by any previous evolutions of Ignishell

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMDark TM01 Hone Claws Dark Status 0000 —}}—% 15
TMDragon TM02 Dragon Claw Dragon Physical 08080 100}}100% 15
TMNormal TM05 Roar Normal Status 0000 100}}100% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMFire TM35 Flamethrower Fire Special 09595 100}}100% 15
TMFire TM38 Fire Blast Fire Special 120120 085}}85% 5
TMRock TM39 Rock Tomb Rock Physical 05050 080}}80% 10
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMFire TM43 Flame Charge Fire Physical 05050 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMFire TM50 Overheat Fire Special 140140 090}}90% 5
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFire TM59 Incinerate Fire Special 03030 100}}100% 15
TMFire TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
TMFighting TM63 Rock Smash Fighting Physical 04040 100}}100% 15
TMGhost TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMSteel TM74 Gyro Ball Steel Physical 0000Varies 100}}100% 5
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMFighting TM94 Focus Punch Fighting Physical 150150 100}}100% 20
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMSteel TM101 Shield Bash Steel Physical 07070 100}}100% 15
TMFire TM105 Stoke Fire Status 0000 —}}—% 15
TMNormal HM01 Cut Normal Physical 05050 095}}95% 30
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Ignishell
  • Italic indicates a move that gets STAB only when used by an evolution of Ignishell
  • Moves in yellow cannot be learned by any previous evolutions of Ignishell

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Price 
Acid Rain Poison Status —% 5 2 BP
Brace Normal Status —% 15 4 BP
Double-Edge Normal Physical 120 100% 15 22 BP
Dragon Pulse Dragon Special 90 100% 10 18 BP
Earth Power Ground Special 90 100% 10 18 BP
Fire Punch Fire Physical 75 100% 15 12 BP
Heat Wave Fire Special 100 90% 10 18 BP
Hyper Voice Normal Special 90 100% 10 16 BP
Iron Defense Steel Status —% 15 6 BP
Iron Head Steel Physical 80 100% 15 12 BP
Iron Tail Steel Physical 100 75% 15 16 BP
Mimic Normal Status —% 10 1 BP
Mudslide Ground Special 75 95% 20 8 BP
Outrage Dragon Physical 120 100% 10 24 BP
Secret Power Normal Physical 70 100% 20 6 BP
Seismic Toss Fighting Physical Varies 100% 20 8 BP
Snore Normal Special 40 100% 15 1 BP
Stealth Rock Rock Status —% 20 16 BP
Thunder Punch Electric Physical 75 100% 15 12 BP
  • Bold indicates a move that gets STAB when used by Ignishell
  • Italic indicates a move that gets STAB only when used by an evolution of Ignishell
  • Moves in yellow cannot be learned by any previous evolutions of Ignishell

By breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
NO VALID FATHERS! Dual Chop Dragon Physical 40 90% 15
TaomarinOrangutaoPsybexGnuruMagowlCairup Extrasensory Psychic Special 80 100% 30
KidlingPyroatFlaireesKoberusPeppitHoppaneroScovalopeNobunataSheloseneFlarrapin
ColtergeistFantasmareWispernPhanternCraklingFuelong
Flame Charge Fire Physical 50 100% 20
PyroatFlaireesPenglacierPebblosaTerratetraGigaardCaracrustRocanoVolcarocVolcoalder
ShibalbatCraliberSedirrotCondesaCheloniteGalaxagosPottleTrikottaTerrorcottaPueblant
CahokisectDiloweedPangolashSheloseneFlarrapinDinkywinkDunkywunkrCalphiteIndrolithOrett
AnvelidMagroplexEnigmiteEnigmantisCarbitePressaurDiamat
Rock Polish Rock Status —% 20
CheloniteGalaxagosSheloseneFlarrapin Withdraw Water Status —% 40
  • Moves marked with an asterisk (*) must be chain bred onto Ignishell
  • Bold indicates a move that gets STAB when used by Ignishell
  • Italic indicates a move that gets STAB only when used by an evolution of Ignishell

Evolution[]

SlowAndSteady
Unevolved
Ignishell
 Fire 
Rare Candy
Level 30
WannaRacePepperHare
First evolution
Shelosene
 Fire  Steel 
Rare Candy
Level 46
FireTurtleSugi
Second evolution
Flarrapin
 Fire  Steel 


Sprites[]

Add them here when they're finalized.

Trivia[]

  • Ignishell and its evolution line were an alternative design for the Fire Starter Pokémon.
    • The Bazilisk and Totter lines were also alternative designs for Starter Pokémon.

Design origin[]

Ignishell is based on a small tortoise.

Name origin[]

Ignishell's name is a combination of ignite, igneous and shell.

Pangolash #126: Pangolash
Pokémon
#128: Shelosene Shelosene
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