Floressum #003: Floressum
Pokémon
#005: Pyroat Pyroat
Click to see all images of Kidling
Kidling
Tinder Pokémon
#004
Kidling Sugi 4c.png
Type
Fire
Unknown
Ability
Blaze
Gender ratio
87.5% male, 12.5% female
Catch rate
45 (5.9%)
Breeding
Egg group
Field
Hatch time
5355 steps
Height
1'4" 0.4 m
0'0" 0 m
Weight
11.5 lbs. 5.2 kg
0 lbs. 0 kg
Base experience yield
28
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Quadruped
Footprint
F004.png
Pokédex color
Brown
Base friendship
70
Cry


Kidling is a Fire-type Pokémon.

It evolves into Pyroat starting at level 17, which then evolves into Flairees starting at level 36.

Along with Foliat and Aguade, it is one of the three starter Pokémon of the Urobos region.

Pokédex entry

Pokédex entry
Kidling headbutts humans and Pokémon as a sign of affection. When its head makes contact, even gently, the flame on its tail flares up briefly.

Game locations

Availability
None This Pokémon cannot be obtained.
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Casino prize
Egg
Trade
One Starter Pokémon from Professor Mangrove in Dacapo Town.
Other

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 43
103 - 150 196 - 290
Attack: 63
61 - 126 117 - 247
Defense: 47
46 - 108 89 - 212
Sp.Atk: 57
55 - 119 107 - 234
Sp.Def: 40
40 - 101 76 - 196
Speed: 59
57 - 122 110 - 238
Total: 309   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Tackle Normal Physical 05050 100100% 35
00Start Tail Whip Normal Status 0000 100100% 30
077 Ember Fire Special 04040 100100% 25
1010 Odor Sleuth Normal Status 0000 —% 40
1313 Headbutt Normal Physical 07070 100100% 15
1616 Flame Charge Fire Physical 05050 100100% 20
1919 Agility Psychic Status 0000 —% 30
2222 Mudslide Ground Special 07575 09595% 20
2525 Bulk Up Fighting Status 0000 —% 20
2828 Brace Normal Status 0000 100100% 15
3131 Blaze Kick Fire Physical 08585 09090% 10
3434 Battering Ram Rock Physical 08080 100100% 10
3737 Rock Climb Normal Physical 09090 08585% 20
4040 Swagger Normal Status 0000 09090% 15
4343 Flamethrower Fire Special 09595 100100% 15
4646 Standoff Dark Status 0000 —% 5
4949 Flare Blitz Fire Physical 120120 100100% 15
5252 Skull Bash Normal Physical 100100 100100% 15
  • A level of "Start" indicates a move that will be known by a Kidling obtained at level 1
  • Bold indicates a move that gets STAB when used by Kidling
  • Italic indicates a move that gets STAB only when used by an evolution of Kidling
  • Moves in yellow cannot be learned by any previous evolutions of Kidling

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison.png TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal.png TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire.png TM11 Sunny Day Fire Status 0000 —}}—% 5
TMDark.png TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal.png TM17 Protect Normal Status 0000 —}}—% 10
TMNormal.png TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMNormal.png TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround.png TM28 Dig Ground Physical 08080 100}}100% 10
TMNormal.png TM32 Double Team Normal Status 0000 —}}—% 15
TMFire.png TM35 Flamethrower Fire Special 09595 100}}100% 15
TMFire.png TM38 Fire Blast Fire Special 120120 085}}85% 5
TMRock.png TM39 Rock Tomb Rock Physical 05050 080}}80% 10
TMNormal.png TM42 Facade Normal Physical 07070 100}}100% 20
TMFire.png TM43 Flame Charge Fire Physical 05050 100}}100% 20
TMPsychic.png TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal.png TM45 Attract Normal Status 0000 100}}100% 15
TMFire.png TM50 Overheat Fire Special 140140 090}}90% 5
TMNormal.png TM58 Endure Normal Status 0000 —}}—% 10
TMFire.png TM59 Incinerate Fire Special 03030 100}}100% 15
TMFire.png TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
TMFighting.png TM63 Rock Smash Fighting Physical 04040 100}}100% 15
TMRock.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMGrass.png TM86 Grass Knot Grass Special 0000Varies 100}}100% 20
TMNormal.png TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal.png TM90 Substitute Normal Status 0000 —}}—% 10
TMElectric.png TM93 Wild Charge Electric Physical 09090 100}}100% 15
TMNormal.png TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMDark.png TM103 Standoff Dark Status 0000 —}}—% 5
TMNormal.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Kidling
  • Italic indicates a move that gets STAB only when used by an evolution of Kidling
  • Moves in yellow cannot be learned by any previous evolutions of Kidling

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Endeavor Normal Physical 100% 5 Green Shard12
Fire Pledge Fire Special 50 100% 10 None
Knock Off Dark Physical 20 100% 20 Yellow Shard4
Mud-Slap Ground Special 20 100% 10 Blue Shard2
Secret Power Normal Physical 70 100% 20 None
  • Bold indicates a move that gets STAB when used by Kidling
  • Italic indicates a move that gets STAB only when used by an evolution of Kidling
  • Moves in yellow cannot be learned by any previous evolutions of Kidling

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
KidlingLlamarshBuckstonLuchitoEluchadonGnuru Double Kick Fighting Physical 30 100% 30
TerratetraGigaard Earth Power Ground Special 90 100% 10
Chameleohm*BuckstonGnuru Horn Attack Normal Physical 65 100% 25
BurrowlSkurrow Magnitude Ground Physical Varies 100% 30
IndrolithTerratetraGigaard Rock Blast Rock Physical 25 90% 10
KoberusBaboom Smokescreen Normal Status 100% 20
IndrolithFantasmareAlpintForusk Stomp Normal Physical 65 100% 20
ChimpocaSimayanMonkezuma Superpower Fighting Physical 120 100% 5
BuckstonJaguileNobunataIndrolith Take Down Normal Physical 90 85% 20
GigaardTaomarinOrangutao Thrash Normal Physical 120 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Kidling
  • Bold indicates a move that gets STAB when used by Kidling
  • Italic indicates a move that gets STAB only when used by an evolution of Kidling

Evolution

Kidling Sugi 4c.png
Unevolved
Kidling
 Fire 
Rare Candy
Level 17
Pyroat Sugi 4.png
First evolution
Pyroat
 Fire  Rock 
Rare Candy
Level 36
FantasticFlairees.png
Second evolution
Flairees
 Fire  Rock 


Sprites

Front Back
GenderM.png 004.png 004b.png
Front shiny Back shiny
GenderM.png File:004s.png File:004sb.png

Trivia

Design origin

Kidling is based on a juvenile goat.

Name origin

Kidling's name is a combination of kid and kindling.

Floressum #003: Floressum
Pokémon
#005: Pyroat Pyroat
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