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Burrmudail #023: Burrmudail
Pokémon
#025: Koberus Koberus
Click to see all images of Koblin
Koblin
Deep Dwelling Pokémon
#024
Koblin Sugi 4
Type
Dark
Unknown
Abilities
Run Away or Quick Feet
Gender ratio
50% male, 50% female
Catch rate
255 (33.3%)
Breeding
Egg group
Monster
Hatch time
5355 steps
Height
2'4" 0.7 m
0'0" 0 m
Weight
45.9 lbs. 20.8 kg
0 lbs. 0 kg
Base experience yield
62
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Bipedal with tail
Footprint
F024
Pokédex color
Black
Base friendship
70
Cry


Koblin is a Dark-type Pokémon.

It evolves starting at level 25 into one of the following Pokémon:

Pokédex entry[]

Pokédex entry
Koblin spends its entire life in tunnels deep underground. Because of this, it was long believed to be just a myth told by miners.

Game locations[]

Availability
None This Pokémon cannot be obtained.
Tall grass
Cave Tremol Mine, Downward Cave, Starry Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Casino prize
Egg
Trade
One
Other

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 50
110 - 157 210 - 304
Attack: 60
58 - 123 112 - 240
Defense: 60
58 - 123 112 - 240
Sp.Atk: 35
36 - 95 67 - 185
Sp.Def: 45
45 - 106 85 - 207
Speed: 60
58 - 123 112 - 240
Total: 310   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None

Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Scratch Normal Physical 40 100% 35
Start Howl Normal Status —% 40
4 Leer Normal Status 100% 30
7 Taunt Dark Status 100% 20
10 Pursuit Dark Physical 40 100% 20
13 Fury Swipes Normal Physical 18 80% 15
16 Hone Claws Dark Status —% 15
19 Bite Dark Physical 60 100% 25
23 Odor Sleuth Normal Status —% 40
27 Nasty Plot Dark Status —% 20
31 Thief Dark Physical 40 100% 10
35 Embargo Dark Status 100% 15
39 Sucker Punch Dark Physical 80 100% 5
44 Spite Ghost Status 100% 10
49 Dark Pulse Dark Special 80 100% 15
  • A level of "Start" indicates a move that will be known by a Koblin obtained at level 1
  • Bold indicates a move that gets STAB when used by Koblin
  • Italic indicates a move that gets STAB only when used by an evolution of Koblin
  • Moves in yellow cannot be learned by any previous evolutions of Koblin

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal TM05 Roar Normal Status 0000 100}}100% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMFlying TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TMDark TM41 Torment Dark Status 0000 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 04040 100}}100% 10
TMDark TM56 Fling Dark Physical 0000Varies 100}}100% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFire TM59 Incinerate Fire Special 03030 100}}100% 15
TMFighting TM63 Rock Smash Fighting Physical 04040 100}}100% 15
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal TM67 Retaliate Normal Physical 07070 100}}100% 5
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMDark TM95 Snarl Dark Special 05555 095}}95% 15
TMDark TM96 Dark Pulse Dark Special 08080 100}}100% 15
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMNormal HM01 Cut Normal Physical 05050 095}}95% 30
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Koblin
  • Italic indicates a move that gets STAB only when used by an evolution of Koblin
  • Moves in yellow cannot be learned by any previous evolutions of Koblin

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Price 
Double-Edge Normal Physical 120 100% 15 22 BP
Dragon Pulse Dragon Special 90 100% 10 18 BP
Foul Play Dark Physical 95 100% 15 18 BP
Iron Tail Steel Physical 100 75% 15 16 BP
Knock Off Dark Physical 20 100% 20 4 BP
Mimic Normal Status —% 10 1 BP
Pay Day Normal Physical 40 100% 20 1 BP
Role Play Psychic Status —% 10 4 BP
Secret Power Normal Physical 70 100% 20 6 BP
Snatch Dark Status —% 10 6 BP
Snore Normal Special 40 100% 15 1 BP
Spite Ghost Status 100% 10 2 BP
  • Bold indicates a move that gets STAB when used by Koblin
  • Italic indicates a move that gets STAB only when used by an evolution of Koblin
  • Moves in yellow cannot be learned by any previous evolutions of Koblin

By breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
CapigCubzeroAvalynxFawningLlamarshBuckstonKoberusBerratelMacabraJaguile
PawterPottleTrikottaTerrorcottaDunkywunkrChihahaDoppoleArtifishPomparuntPompagoon
HyekuzaAnvelidMagroplexBarracuteJawgodonBaziliskOrnitherbDilophloraBaboomCarnibal
LarvynDraggarRagnarow
Crunch Dark Physical 80 100% 15
PengliffPebblosaTerratetraGigaardBurrowlSkurrowChelonitePueblantCahokisectIgnishell
SheloseneFlarrapinDesoulaNecrowCalphiteIndrolithDoppoleLeukoonChillothSoakoth
GillaHornizardAnkillosoreDraggarRagnarow
Curse Ghost Status —% 10
NO VALID FATHERS! Encore Normal Status 100% 5
KidlingPyroatFlaireesKoberusPeppitCraklingFuelong Flare Blitz Fire Physical 120 100% 15
CubzeroAvalynxKoberusKobaltBerratelDreamderyMacabraPountherJaguileMortasque
ShibalbatQuibbleFowattleTurkistadorSomberadoPhlaskNoxialNoxialFumighastBoarealis
PottleTrikottaTerrorcottaCobrasketCharmbraCairupKairoglyphDesoulaNecrowVultergyst
LoneleafForthornColtergeistFantasmareChihahaHowlequinChegrinCheshadeDoppoleArtifish
PomparuntPompagoonHyekuzaLeukoonViipiiParapyMawasiteBarracuteBaziliskOrnitherb
DilophloraBaboomWendingoCarnibal
Foul Play Dark Physical 95 100% 15
FlarrapinCalphite Metal Burst Steel Physical Varies 100% 10
KoberusKobaltMacabraPountherJaguileBoarealisColtergeistFantasmareChihahaBarracute
WendingoCarnibal
Pursuit Dark Physical 40 100% 20
DoppoleArtifish Rollout Rock Physical 30 90% 20
  • Moves marked with an asterisk (*) must be chain bred onto Koblin
  • Bold indicates a move that gets STAB when used by Koblin
  • Italic indicates a move that gets STAB only when used by an evolution of Koblin

Evolution[]

Koblin Sugi 4
Unevolved
Koblin
 Dark 
Rare Candy
Level 25
(outdoors)

Koberus Sugi 4b
First evolution
Koberus
 Dark  Fire 

Rare Candy
Level 25
(indoors)

Kobaltsugi
First evolution
Kobalt
 Dark  Steel 


Sprites[]

Front Back
GenderM 024 024b
Front shiny Back shiny
GenderM File:024s.png File:024sb.png

Trivia[]

Kobold guide

General idea for Koblin line.

  • The Koblin line was one of the last lines to get finalized designs, as there were many struggles during development.
  • The method of its split evolution was considered impossible to implement for a time, but eventually a way was discovered.
  • In the tabletop RPG Dungeons & Dragons, kobolds have a reptilian or dragon-like form, similar to this Pokémon's design.

Design origin[]

Koblin is based on the kobold, a mythic, sprite-like creature that takes on many forms such as candles and animals.

Name origin[]

Koblin's name is a combination of kobold and goblin.

Burrmudail #023: Burrmudail
Pokémon
#025: Koberus Koberus
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