Magic Guard
Flavor text
The Pokémon only takes damage from attacks.

Magic Guard is an ability. Two Pokémon can have this ability.


In battle[]

Magic Guard prevents indirect damage, such as from weather conditions, poison, Curse and Leech Seed, but it does not stop them from being induced. Additional effects, such as trapping from moves like Fire Spin and Attack reduction from a burn are not prevented.

Damage caused by entry hazards (such as Spikes) and recoil or crash damage (except from Struggle) is prevented. Magic Guard prevents Life Orb's HP deduction, but does not negate its power boost. Damage from confusion still occurs.

Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute or Curse (if Ghost type). Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint.

Outside of battle[]

Magic Guard has no effect outside of battle.

Pokémon with Magic Guard[]

Pokémon Types First Ability Second Ability Hidden Ability
Leukoon Leukoon Ghost Normal Regenerator Magic Guard None
Xochi Xochi Psychic Fire Magic Guard None None