CAPX Wiki
Mean Look
Battles
Type  Normal
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  —%
Priority  {{{priority}}}
Target
Foe Foe
Self Ally
May affect anyone but the user
Availability
  • Not a TM, HM or Move Tutor move.

Mean Look is a non-damaging Normal-type move.

Effect[]

Mean Look prevents the target from switching out or fleeing (including via Teleport). The effect only applies as long as the Pokémon that used it remains in battle.

The affected Pokémon can still switch out via Baton Pass, but in that case, the Pokémon that switches in will now be affected. Affected Pokémon can also switch out with U-turn, Volt Switch, Dragon Tail, and Circle Throw. Also, if the affected Pokémon is Roared at or hit with a Whirlwind, they will still be switched out.

If a wild Pokémon uses Mean Look on the player's Pokémon, the player will be unable to escape, unless the player's Pokémon has Run Away or is holding a Smoke Ball.

Description[]

Description
The user pins the target with a dark, arresting look. The target becomes unable to flee.

Learnset[]

By leveling up[]

# Pokémon Type Level
047 Macabra Macabra Dark Dark 31
066 Mortasque Mortasque Bug Flying 40
080 Shibalbat Shibalbat Rock Fire 54
087 Magowl Magowl Psychic Psychic 28
154 Leukoon Leukoon Ghost Normal 41
204 Carnibal Carnibal Ice Dark 51
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

By breeding[]

# Pokémon Type Father
Direct Chain
041 Berratel Berratel Dark Dark MacabraMagowlLeukoonCarnibal PottleColtergeist
114 Pottle Pottle Ground Grass Macabra BerratelMagowlColtergeistLeukoonCarnibal
141 Coltergeist Coltergeist Ghost Ghost MacabraMagowlLeukoonCarnibal BerratelPottle
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.