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Simayan #180: Simayan
Pokémon
#182: Enigmite Enigmite
Click to see all images of Monkezuma
Monkezuma
Great Ape Pokémon
#181
Monkezuma Sugi 4c
Type
Fighting
Unknown
Abilities
Sheer Force or Conditioning
Gender ratio
50% male, 50% female
Catch rate
45 (5.9%)
Breeding
Egg groups
Field and Human-Like
Hatch time
5355 steps*
Height
6'7" 2.0 m
0'0" 0 m
Weight
420.6 lbs. 190.8 kg
0 lbs. 0 kg
Base experience yield
225
Leveling rate
Medium Slow
EV yield
Total: 3
1
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Bipedal with tail
Footprint
F181
Pokédex color
Blue
Base friendship
70
Cry


Monkezuma is a Fighting-type Pokémon.

It evolves from Simayan starting at level 43. It is the final form of Chimpoca.

Pokédex entry

Pokédex entry
There can be only one Monkezuma per troop, who leads the rest with an iron fist. If another Simayan evolves, the two battle, and the loser is exiled.

Game locations

Availability
None Evolve Simayan
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Casino prize
Egg
Trade
One
Other

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Nugget Nugget
Rare Big Nugget Big Nugget
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 110
170 - 217 330 - 424
Attack: 120
112 - 189 220 - 372
Defense: 95
90 - 161 175 - 317
Sp.Atk: 55
54 - 117 103 - 229
Sp.Def: 65
63 - 128 121 - 251
Speed: 55
54 - 117 103 - 229
Total: 500   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
None

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Iron Tail Steel Physical 100 75% 15
Start Arm Thrust Fighting Physical 15 100% 20
Start Leer Normal Status 100% 30
7 Focus Energy Normal Status —% 30
11 Karate Chop Fighting Physical 50 100% 25
14 Foresight Normal Status —% 40
18 Low Sweep Fighting Physical 60 100% 20
22 Mega Punch Normal Physical 80 85% 20
27 Revenge Fighting Physical 60 100% 10
31 Bullet Punch Steel Physical 40 100% 30
35 Fling Dark Physical Varies 100% 10
40 Bulk Up Fighting Status —% 20
43 Hammer Arm Fighting Physical 100 90% 10
47 Belly Drum Normal Status —% 10
51 Meteor Mash Steel Physical 100 85% 10
53 Outrage Dragon Physical 120 100% 10
56 Superpower Fighting Physical 120 100% 5
  • A level of "Start" indicates a move that will be known by a Monkezuma obtained at level 1
  • Bold indicates a move that gets STAB when used by Monkezuma
  • Italic indicates a move that gets STAB only when used by an evolution of Monkezuma
  • Moves in yellow cannot be learned by any previous evolutions of Monkezuma

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal TM05 Roar Normal Status 0000 100}}100% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMFighting TM08 Bulk Up Fighting Status 0000 —}}—% 20
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMWater TM18 Rain Dance Water Status 0000 —}}—% 5
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMRock TM23 Smack Down Rock Physical 05050 100}}100% 15
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMRock TM39 Rock Tomb Rock Physical 05050 080}}80% 10
TMFlying TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TMDark TM41 Torment Dark Status 0000 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 04040 100}}100% 10
TMFighting TM47 Low Sweep Fighting Physical 06060 100}}100% 20
TMFighting TM52 Focus Blast Fighting Special 120120 070}}70% 5
TMDark TM56 Fling Dark Physical 0000Varies 100}}100% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFlying TM62 Acrobatics Flying Physical 05555 100}}100% 15
TMFighting TM63 Rock Smash Fighting Physical 04040 100}}100% 15
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal TM67 Retaliate Normal Physical 07070 100}}100% 5
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMRock TM71 Stone Edge Rock Physical 100100 080}}80% 5
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMNormal TM83 Work Up Normal Status 0000 —}}—% 30
TMPoison TM84 Poison Jab Poison Physical 08080 100}}100% 20
TMGrass TM86 Grass Knot Grass Special 0000Varies 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMBug TM89 U-turn Bug Physical 07070 100}}100% 20
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMFighting TM94 Focus Punch Fighting Physical 150150 100}}100% 20
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMDark TM103 Standoff Dark Status 0000 —}}—% 5
TMNormal HM01 Cut Normal Physical 05050 095}}95% 30
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Monkezuma
  • Italic indicates a move that gets STAB only when used by an evolution of Monkezuma
  • Moves in yellow cannot be learned by any previous evolutions of Monkezuma

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Price 
Brace Normal Status —% 15 4 BP
Double-Edge Normal Physical 120 100% 15 22 BP
Fire Punch Fire Physical 75 100% 15 12 BP
Gunk Shot Poison Physical 120 70% 5 22 BP
Helping Hand Normal Status —% 20 4 BP
Ice Punch Ice Physical 75 100% 15 12 BP
Iron Defense Steel Status —% 15 6 BP
Iron Head Steel Physical 80 100% 15 12 BP
Iron Tail Steel Physical 100 75% 15 16 BP
Knock Off Dark Physical 20 100% 20 4 BP
Metronome Normal Status —% 10 1 BP
Mimic Normal Status —% 10 1 BP
Outrage Dragon Physical 120 100% 10 24 BP
Pay Day Normal Physical 40 100% 20 1 BP
Role Play Psychic Status —% 10 4 BP
Secret Power Normal Physical 70 100% 20 6 BP
Seismic Toss Fighting Physical Varies 100% 20 8 BP
Snatch Dark Status —% 10 6 BP
Snore Normal Special 40 100% 15 1 BP
Spite Ghost Status 100% 10 2 BP
Superpower Fighting Physical 120 100% 5 24 BP
Thunder Punch Electric Physical 75 100% 15 12 BP
  • Bold indicates a move that gets STAB when used by Monkezuma
  • Italic indicates a move that gets STAB only when used by an evolution of Monkezuma
  • Moves in yellow cannot be learned by any previous evolutions of Monkezuma

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
PomparuntEluchadon Quick Guard Fighting Status —% 15
  • Moves marked with an asterisk (*) must be chain bred onto Monkezuma
  • Bold indicates a move that gets STAB when used by Monkezuma
  • Italic indicates a move that gets STAB only when used by an evolution of Monkezuma

Evolution

Chimpoca Sugi 4b
Unevolved
Chimpoca
 Fighting 
Rare Candy
Level 25
Simayan Sugi 4
First evolution
Simayan
 Fighting 
Rare Candy
Level 43
Monkezuma Sugi 4c
Second evolution
Monkezuma
 Fighting 


Sprites

Add them here when they're finalized.

Trivia

  • In the summer of 2016, images of Simayan and Monkezuma were used in satirical Pokémon Sun and Moon "Leaks" in reference to the killing of the gorilla Harambe, which eventually led to them being used in a petition with over 100,000 signatures to be made an official Pokémon. [1]

Design origin

Monkezuma is based on a gorilla. The presence of a tail suggests that its design is also based on monkeys.

Name origin

Monkezuma's name is a combination of monkey and Montezuma, a name used both by the second and sixth Aztec emperors, who were also the fifth and ninth kings of the Aztec city-state Tenochtitlan.

Simayan #180: Simayan
Pokémon
#182: Enigmite Enigmite
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