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Musburry #039: Musburry
Pokémon
#041: Berratel Berratel
Click to see all images of Musbushel
Musbushel
Berry Mouse Pokémon
#040
Musevo2
Type
Normal Grass
Unknown
Ability
Harvest
Gender ratio
50% male, 50% female
Catch rate
90 (11.8%)
Breeding
Egg groups
Field and Grass
Hatch time
4080 steps*
Height
2'7" 0.8 m
0'0" 0 m
Weight
26.7 lbs. 12.1 kg
0 lbs. 0 kg
Base experience yield
148
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Quadruped
Footprint
F040
Pokédex color
Red
Base friendship
70
Cry


Musbushel is a dual-type Normal/Grass Pokémon.

It evolves from Musburry starting at level 20.

Pokédex entry[]

Pokédex entry
Musbushel does not give up the berries it grows easily. When it does, however, it is not only a sign of trust, but also one of friendship and staunch loyalty.

Game locations[]

Availability
None Evolve Musburry
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Casino prize
Egg
Trade
One
Other

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common Burries Random berry
Uncommon
Rare
Always

Base stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 81
77 - 146 150 - 287
Defense: 55
54 - 117 103 - 229
Sp.Atk: 70
67 - 134 130 - 262
Sp.Def: 50
49 - 112 94 - 218
Speed: 105
99 - 172 193 - 339
Total: 421   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None

Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Tackle Normal Physical 50 100% 35
Start Tail Whip Normal Status 100% 30
Start Vine Whip Grass Physical 35 100% 15
4 Sweet Scent Normal Status 100% 20
8 Growth Normal Status —% 40
11 Quick Attack Normal Physical 40 100% 30
15 Minimize Normal Status —% 20
18 Bullet Seed Grass Physical 25 100% 30
20 Hyper Fang Normal Physical 80 90% 15
23 Natural Gift Normal Physical Varies 100% 15
27 Leech Seed Grass Status 90% 10
32 Camouflage Normal Status —% 20
36 Super Fang Normal Physical Varies 90% 10
41 Endeavor Normal Physical Varies 100% 5
45 Nature Power Normal Status —% 20
50 Synthesis Grass Status —% 5
54 Seed Bomb Grass Physical 80 100% 15
59 Last Resort Normal Physical 140 100% 5
  • A level of "Start" indicates a move that will be known by a Musbushel obtained at level 1
  • Bold indicates a move that gets STAB when used by Musbushel
  • Italic indicates a move that gets STAB only when used by an evolution of Musbushel
  • Moves in yellow cannot be learned by any previous evolutions of Musbushel

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMWater TM18 Rain Dance Water Status 0000 —}}—% 5
TMNormal TM20 Safeguard Normal Status 0000 —}}—% 25
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMGrass TM22 Solar Beam Grass Special 120120 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMFlying TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 04040 100}}100% 10
TMNormal TM49 Echoed Voice Normal Special 04040 100}}100% 15
TMGrass TM51 Giga Drain Grass Special 07575 100}}100% 10
TMGrass TM53 Energy Ball Grass Special 08080 100}}100% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFighting TM63 Rock Smash Fighting Physical 04040 100}}100% 15
TMNormal TM67 Retaliate Normal Physical 07070 100}}100% 5
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMElectric TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMNormal TM75 Swords Dance Normal Status 0000 —}}—% 30
TMNormal TM83 Work Up Normal Status 0000 —}}—% 30
TMGrass TM86 Grass Knot Grass Special 0000Varies 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMBug TM89 U-turn Bug Physical 07070 100}}100% 20
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMGrass TM98 Bullet Seed Grass Physical 02525 100}}100% 30
TMNormal HM01 Cut Normal Physical 05050 095}}95% 30
  • Bold indicates a move that gets STAB when used by Musbushel
  • Italic indicates a move that gets STAB only when used by an evolution of Musbushel
  • Moves in yellow cannot be learned by any previous evolutions of Musbushel

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Price 
Double-Edge Normal Physical 120 100% 15 22 BP
Helping Hand Normal Status —% 20 4 BP
Iron Tail Steel Physical 100 75% 15 16 BP
Mimic Normal Status —% 10 1 BP
Power Whip Grass Physical 120 85% 10 22 BP
Recycle Normal Status —% 10 6 BP
Secret Power Normal Physical 70 100% 20 6 BP
Seed Bomb Grass Physical 80 100% 15 16 BP
Snore Normal Special 40 100% 15 1 BP
Super Fang Normal Physical Varies 90% 10 18 BP
Synthesis Grass Status —% 5 6 BP
Worry Seed Grass Status 100% 10 4 BP
  • Bold indicates a move that gets STAB when used by Musbushel
  • Italic indicates a move that gets STAB only when used by an evolution of Musbushel
  • Moves in yellow cannot be learned by any previous evolutions of Musbushel

By breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
CapabaraErycoonLintle Bestow Normal Status —% 15
AguadeIguadiumAguanautCapigCapabaraCubzeroAvalynxFawningLlamarshBuckston
KoblinKoberusKobaltBerratelMacabraPountherJaguilePawterCobrasketCharmbra
ChihahaHowlequinChegrinDoppoleArtifishPomparuntPompagoonHyekuzaBarracuteJawgodon
GillaHornizardAnkillosoreBaziliskOrnitherbDilophloraBaboomWendingoCarnibalDraggar
Ragnarow
Bite Dark Physical 60 100% 25
AguadeIguadiumAguanautCapigCapabaraPengliffPenglacierKoblinKoberusKobalt
SnomeSnogreTaomarinOrangutaoBerratelDreamderyMacabraVolcoalderAlpintForusk
PlatypowPlatikhaoShibalbatCrawglockSkurrowTrikottaTerrorcottaSheloseneFlarrapinLoneleaf
ForthornChihahaHowlequinChegrinCheshadeDoppoleArtifishPompagoonHyekuzaErycoon
LeukoonViipiiChillothSoakothChayanMacuarriorTelsionChameleohmChimpocaSimayan
MonkezumaEnigmantisDrosireSundukeDilophloraBaboomCarnibalLuchitoEluchadonBasilect
Fling Dark Physical Varies 100% 10
FoliatPeppitHoppaneroMagowlLeafishLoneleafForthorn Magical Leaf Grass Special 60 —% 20
LlamarshBerratelKertruffleNobunataCobrasketCharmbraDoppoleErycoonLeukoon Stockpile Normal Status —% 20
BerratelKertruffleNobunataCobrasketCharmbraLeukoon Swallow Normal Status —% 10
FoliatMusbushelBerratelPeppitHoppaneroScovalopeFlowgerDrosireSunduke Sweet Scent Normal Status 100% 20
FoliatFlorabriFloressumMusbushelGrowmeoMosshroomPeppitHoppaneroScovalopeAlpint
ForuskFlowgerBullotusLeafishChlorofinPottleTrikottaTerrorcottaDiloweedPangolash
LoneleafForthornDrosireSundukeBaziliskOrnitherbDilophloraQueckoTozecko
Synthesis Grass Status —% 5
  • Moves marked with an asterisk (*) must be chain bred onto Musbushel
  • Bold indicates a move that gets STAB when used by Musbushel
  • Italic indicates a move that gets STAB only when used by an evolution of Musbushel

Evolution[]

Musburryprofile
Unevolved
Musburry
 Normal  Grass 
Rare Candy
Level 20
Musevo2
First evolution
Musbushel
 Normal  Grass 


Sprites[]

Add them here when they're finalized.

Trivia[]

MusburryEvoBoth

Early concept art of Musbushel.

  • At 421, Musbushel has the lowest base stat total of all fully evolved pokemon.

Design origin[]

Musbushel is based on a slender mustelid, not unlike a polecat.

Early designs of Musbery evolutions notably bore a greater similarity to a large mouse or rat, similar to their pre-evolved form, and bore the same colour scheme.

Name origin[]

Musbushel's name is a combination of mus, the Latin word for mouse like its previous evolution, and an abbreviation of mustelid, and bushel.

Musburry #039: Musburry
Pokémon
#041: Berratel Berratel
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