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Taomarin #033: Taomarin
Pokémon
#035: Larvabidae Larvabidae
Click to see all images of Orangutao
Orangutao
Balance Pokémon
#034
There was a hidden layer
Type
Normal
Unknown
Ability
Content
Gender ratio
50% male, 50% female
Catch rate
100 (13.1%)
Breeding
Egg groups
Field and Human-Like
Hatch time
5355 steps*
Height
5'3" 1.6 m
0'0" 0 m
Weight
220.5 lbs. 100.0 kg
0 lbs. 0 kg
Base experience yield
168
Leveling rate
Medium Fast
EV yield
Total: 2
1
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Bipedal
Footprint
F034
Pokédex color
Brown
Base friendship
70
Cry


Orangutao is a Normal-type Pokémon.

It evolves from Taomarin starting at level 34.

Pokédex entry[]

Pokédex entry
Orangutao are often found solemnly meditating in the wilderness. It is thought that they seek to obtain inner and outer balance in all things.

Game locations[]

Availability
None Evolve Taomarin
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Casino prize
Egg
Trade
One
Other

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 80
140 - 187 270 - 364
Attack: 80
76 - 145 148 - 284
Defense: 80
76 - 145 148 - 284
Sp.Atk: 80
76 - 145 148 - 284
Sp.Def: 80
76 - 145 148 - 284
Speed: 80
76 - 145 148 - 284
Total: 480   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None

Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Stored Power Psychic Special 20 100% 10
Start Bide Normal Physical Varies —% 10
Start Acupressure Normal Status —% 30
Start Meditate Psychic Status —% 40
6 Detect Fighting Status —% 5
10 Hidden Power Normal Special Varies 100% 15
14 Secret Power Normal Physical 70 100% 20
18 Force Palm Fighting Physical 60 100% 10
22 Smelling Salts Normal Physical 60 100% 10
26 Echoed Voice Normal Special 40 100% 15
30 Extrasensory Psychic Special 80 100% 30
34 Karma Beam Ghost Special 70 100% 10
39 Zen Headbutt Psychic Physical 80 90% 15
44 Counter Fighting Physical Varies 100% 20
49 Calm Mind Psychic Status —% 20
54 Recover Normal Status —% 10
59 Wring Out Normal Special Varies 100% 5
64 Focus Punch Fighting Physical 150 100% 20
69 Aura Sphere Fighting Special 90 —% 20
  • A level of "Start" indicates a move that will be known by a Orangutao obtained at level 1
  • Bold indicates a move that gets STAB when used by Orangutao
  • Italic indicates a move that gets STAB only when used by an evolution of Orangutao
  • Moves in yellow cannot be learned by any previous evolutions of Orangutao

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPsychic TM03 Psyshock Psychic Special 08080 100}}100% 10
TMPsychic TM04 Calm Mind Psychic Status 0000 —}}—% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMFighting TM08 Bulk Up Fighting Status 0000 —}}—% 20
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMPsychic TM16 Light Screen Psychic Status 0000 —}}—% 30
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMWater TM18 Rain Dance Water Status 0000 —}}—% 5
TMPsychic TM19 Telekinesis Psychic Status 0000 —}}—% 15
TMNormal TM20 Safeguard Normal Status 0000 —}}—% 25
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMRock TM23 Smack Down Rock Physical 05050 100}}100% 15
TMElectric TM24 Thunderbolt Electric Special 09595 100}}100% 15
TMElectric TM25 Thunder Electric Special 120120 070}}70% 10
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMPsychic TM29 Psychic Psychic Special 09090 100}}100% 10
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 —}}—% 20
TMRock TM39 Rock Tomb Rock Physical 05050 080}}80% 10
TMFlying TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 04040 100}}100% 10
TMFighting TM47 Low Sweep Fighting Physical 06060 100}}100% 20
TMPsychic TM48 Skill Swap Psychic Status 0000 —}}—% 10
TMNormal TM49 Echoed Voice Normal Special 04040 100}}100% 15
TMFighting TM52 Focus Blast Fighting Special 120120 070}}70% 5
TMDark TM56 Fling Dark Physical 0000Varies 100}}100% 10
TMElectric TM57 Charge Beam Electric Special 05050 090}}90% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFighting TM60 Drain Punch Fighting Physical 07575 100}}100% 10
TMFlying TM62 Acrobatics Flying Physical 05555 100}}100% 15
TMFighting TM63 Rock Smash Fighting Physical 04040 100}}100% 15
TMNormal TM67 Retaliate Normal Physical 07070 100}}100% 5
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMNormal TM77 Psych Up Normal Status 0000 —}}—% 10
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMNormal TM83 Work Up Normal Status 0000 —}}—% 30
TMPoison TM84 Poison Jab Poison Physical 08080 100}}100% 20
TMGrass TM86 Grass Knot Grass Special 0000Varies 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMPsychic TM92 Trick Room Psychic Status 0000 —}}—% 5
TMFighting TM94 Focus Punch Fighting Physical 150150 100}}100% 20
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMPsychic TM104 Miracle Will Psychic Special 08080 100}}100% 10
TMNormal HM01 Cut Normal Physical 05050 095}}95% 30
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Orangutao
  • Italic indicates a move that gets STAB only when used by an evolution of Orangutao
  • Moves in yellow cannot be learned by any previous evolutions of Orangutao

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Price 
Double-Edge Normal Physical 120 100% 15 22 BP
Fire Punch Fire Physical 75 100% 15 12 BP
Gunk Shot Poison Physical 120 70% 5 22 BP
Heal Bell Normal Status —% 5 6 BP
Helping Hand Normal Status —% 20 4 BP
Hyper Voice Normal Special 90 100% 10 16 BP
Ice Punch Ice Physical 75 100% 15 12 BP
Iron Tail Steel Physical 100 75% 15 16 BP
Knock Off Dark Physical 20 100% 20 4 BP
Magic Coat Psychic Status —% 15 6 BP
Metronome Normal Status —% 10 1 BP
Mimic Normal Status —% 10 1 BP
Null Room Psychic Status —% 5 4 BP
Pain Split Normal Status —% 20 12 BP
Recycle Normal Status —% 10 6 BP
Role Play Psychic Status —% 10 4 BP
Secret Power Normal Physical 70 100% 20 6 BP
Seed Bomb Grass Physical 80 100% 15 16 BP
Seismic Toss Fighting Physical Varies 100% 20 8 BP
Signal Beam Bug Special 75 100% 15 12 BP
Singularity Psychic Status —% 5 4 BP
Snore Normal Special 40 100% 15 1 BP
Thunder Punch Electric Physical 75 100% 15 12 BP
Trick Psychic Status 100% 10 8 BP
Zap Cannon Electric Special 120 50% 5 22 BP
Zen Headbutt Psychic Physical 80 90% 15 16 BP
  • Bold indicates a move that gets STAB when used by Orangutao
  • Italic indicates a move that gets STAB only when used by an evolution of Orangutao
  • Moves in yellow cannot be learned by any previous evolutions of Orangutao

By breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
CapigCapabaraAlpintPsybexGnuruMagowlBoarealis Amnesia Psychic Status —% 20
CubzeroPengliffPebblosaRocanoVolcarocAlpintShibalbatSedirrotCondesaChelonite
CahokisectCairupKairoglyphDinkywinkDunkywunkrCalphiteIndrolithHornizardAnkillosoreOrnitherb
DilophloraCarbitePressaurDiamat
Ancient Power Rock Special 60 100% 5
MagowlBoarealis Cosmic Power Psychic Status —% 20
KoblinKoberusKobaltBerratelMacabraPerishroomSomberadoPhlaskNoxialNoxial
FumighastSquinkSquidriftBoarealisCheloniteGalaxagosLoneleafForthornColtergeistFantasmare
ChihahaHowlequinChegrinCheshadePomparuntPompagoonHyekuzaLeukoonWispernPhantern
BaziliskOrnitherbDilophloraBaboomWendingoCarnibal
Dark Pulse Dark Special 80 100% 15
KobaltPebblosaRocanoForuskFlarrapinIndrolithOrettMagroplex Heavy Slam Steel Physical Varies 100% 10
FoliatFlorabriFloressumKidlingPyroatFlaireesAguadeIguadiumAguanautHarpee
AquilorWarquilaCapigCapabaraCubzeroAvalynxFawningLlamarshBuckstonPengliff
PenglacierBluffinBurrmudailKoblinKoberusKobaltPebblosaTerratetraGigaardCowatti
SnomeSnogreOrangutaoLarvabidaeCaranoxCarajouleCaracrustMusburryMusbushelBerratel
GrowmeoDreamderyMacabraKertruffleMosshroomLumishroomPerishroomRocanoVolcarocVolcoalder
PountherJaguilePeppitHoppaneroScovalopePawterHurricanineMortasqueBouweeScubug
TotterCascottaLutrajetAlpintForuskPlatypowPlatikhaoCuppyFettlekishShibalbat
NobunataPsybexGnuruFlowgerBullotusBurrowlMagowlCraliberCrawglockLeafish
ChlorofinQuibbleFowattleTurkistadorSedirrotCondesaCardiniteChardinalSkurrowSomberado
PhlaskNoxialNoxialFumighastSquinkSquidriftBoarealisCheloniteGalaxagosMinarac
TrenchulaPottleTrikottaTerrorcottaPueblantCahokisectCobrasketCharmbraCairupKairoglyph
DiloweedPangolashIgnishellSheloseneFlarrapinDesoulaNecrowVultergystDinkywinkDunkywunkr
CalphiteIndrolithSolacariLoneleafForthornColtergeistFantasmareChihahaHowlequinChegrin
CheshadeDoppoleArtifishThoraxePomparuntPompagoonHyekuzaErycoonLeukoonToxito
SanguitoOrettAnvelidMagroplexViipiiChillothSoakothChayanMacuarriorFortifry
OarwishSmashiarySlaticTelsionChameleohmGlauquaHydranticusLintleSilkinderParamoth
ParapyMawasiteChimpocaSimayanMonkezumaEnigmiteEnigmantisArjibiRoyjibivBarracute
JawgodonDrosireSundukeWispernPhanternGloctoLavoonGillaHornizardAnkillosore
BaziliskOrnitherbDilophloraBaboomIcetopeChillnobylWendingoCarnibalLuchitoEluchadon
LarvynDracoonBasilectCarbitePressaurDiamatQueckoTozeckoCraklingFuelong
DraggarRagnarow
Mimic Normal Status —% 10
FawningMusburryMusbushelLeafishChlorofinDiloweedPangolashLoneleafLeukoon Nature Power Normal Status —% 20
CapigCapabaraPengliffPenglacierCowattiDreamderyPsybexGnuruDoppoleViipii
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Orangutao
  • Bold indicates a move that gets STAB when used by Orangutao
  • Italic indicates a move that gets STAB only when used by an evolution of Orangutao

Evolution[]

Taomarin Sugi 4b
Unevolved
Taomarin
 Normal 
Rare Candy
Level 34
There was a hidden layer
First evolution
Orangutao
 Normal 


Sprites[]

Add them here when they're finalized.

Trivia[]

  • Originally nicknamed the "Zen Monkeys," the Taomarin line are based on the concept of spiritual balance. This is reflected in their equilateral stats as well as learning each move at an even level.
  • Orangutao is based on the same creature as the Gen VII Pokémon Oranguru. However, Orangutao was designed long before that Pokémon was announced.

Design origin[]

Orangutao is based on an orangutan and Buddhist monks. It also draws inspiration from the common depiction of Budai, a semi-historical Chinese monk often confused for the Buddha.

Name origin[]

Orangutao's name is a combination of orangutan and Tao.

Taomarin #033: Taomarin
Pokémon
#035: Larvabidae Larvabidae
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