Patama is a dual-type Grass /Ghost Legendary Pokémon .
It is not known to evolve into or from any other Pokémon.
Along with Machima and Yacuma , it is one of the three Legendary Spirits of Urobos .
Pokédex entry [ ]
Pokédex entry
Patama presides over land and forests, caring for the plants and Pokémon. It perpetuates the life cycle, making sure death always brings forth new life.
Game locations [ ]
Availability
None
This Pokémon cannot be obtained.
One
Deep in the rainforest
Held items [ ]
Held item(s)
None
This Pokémon cannot be found holding an item.
Base stats [ ]
Stat
Range
At Lv. 50
At Lv. 100
145 - 192
280 - 374
99 - 172
193 - 339
108 - 183
211 - 361
117 - 194
229 - 383
54 - 117
103 - 229
90 - 161
175 - 317
Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Type effectiveness [ ]
Under normal battle conditions, this Pokémon is:
Moves [ ]
By leveling up [ ]
A level of "Start" indicates a move that will be known by a Patama obtained at level 1
Bold indicates a move that gets STAB when used by Patama
Italic indicates a move that gets STAB only when used by an evolution of Patama
Moves in yellow cannot be learned by any previous evolutions of Patama
By TM/HM [ ]
Bold indicates a move that gets STAB when used by Patama
Italic indicates a move that gets STAB only when used by an evolution of Patama
Moves in yellow cannot be learned by any previous evolutions of Patama
By tutoring [ ]
Bold indicates a move that gets STAB when used by Patama
Italic indicates a move that gets STAB only when used by an evolution of Patama
Moves in yellow cannot be learned by any previous evolutions of Patama
By breeding [ ]
Father
Move
Type
Cat.
Pwr.
Acc.
PP
This Pokémon learns no moves by breeding.
Moves marked with an asterisk (*) must be chain bred onto Patama
Bold indicates a move that gets STAB when used by Patama
Italic indicates a move that gets STAB only when used by an evolution of Patama
Evolution [ ]
Sprites [ ]
Add them here when they're finalized.
Trivia [ ]
Patama is the only member of the Spirit trio which does not learn a damaging move at level 15.
Design origin [ ]
Early concept art of Patama.
Patama is based on Pachamama , an Incan fertility goddess. It is meant to represent a more plant-like being than its two counterparts .
Name origin [ ]
Patama's name is a contraction of Pachamama . In addition, all members of the Spirit trio have names that end with -ma , which comes from mama (common in the names of nature deities and goddesses).