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Yacuma #226: Yacuma
Pokémon
#228: Xochi Xochi
Click to see all images of Quetzar
Quetzar
Cosmic Pokémon
#227
Quetzar Statue S1
Statue Forme Quetzar
Quetzar Space Sugi 4 Squared
Space Forme Quetzar
Type
Dragon Rock
Statue Forme
Dragon Psychic
Space Forme
Ability
Pressure
Gender ratio
Genderless
Catch rate
3 (0.4%)
Breeding
Egg group
Undiscovered
Hatch time
30855 steps*
Height
19'8" 6.0 m
Statue Forme
23'7" 7.2 m
Space Forme
Weight
1,723.1 lbs. 718.6 kg
Statue Forme
1,723.1 lbs. 718.6 kg
Space Forme
Base experience yield
302
Leveling rate
Slow
EV yield
Total: 3
Statue Forme
0
HP
0
Atk
2
Def
0
Sp.Atk
1
Sp.Def
0
Speed
Space Forme
0
HP
0
Atk
0
Def
3
Sp.Atk
0
Sp.Def
0
Speed
Body style
Serpentine
Footprint
F227
Pokédex color
Brown
Base friendship
0
Cry


Quetzar is a dual-type Dragon/Rock Legendary Pokémon.

While it is not known to evolve into or from any Pokémon, it has a second Forme which is activated by some unknown method. Its original Forme, Statue Forme, will then become Space Forme. While in the Space Forme, Quetzar's secondary type changes from Rock to Psychic.

Pokédex entry[]

Pokédex entry
Quetzar's wings inspired the ancient Urobians to name the constellations. Legends warn that if it leaves, the night sky will turn pitch black.

Game locations[]

Availability
None This Pokémon cannot be obtained.
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Casino prize
Egg
Trade
One Somewhere
Other

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats[]

Statue Forme[]

Stat Range
At Lv. 50 At Lv. 100
HP: 105
165 - 212 320 - 414
Attack: 85
81 - 150 157 - 295
Defense: 160
148 - 233 292 - 460
Sp.Atk: 85
81 - 150 157 - 295
Sp.Def: 145
135 - 216 265 - 427
Speed: 90
85 - 156 166 - 306
Total: 670   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Space Forme[]

Stat Range
At Lv. 50 At Lv. 100
HP: 105
165 - 212 320 - 414
Attack: 85
81 - 150 157 - 295
Defense: 105
99 - 172 193 - 339
Sp.Atk: 160
148 - 233 292 - 460
Sp.Def: 125
117 - 194 229 - 383
Speed: 90
85 - 156 166 - 306
Total: 670   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Statue Forme[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None

Space Forme[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic ½×
Ice
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic ½×
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic ½×
Ice
Dragon
Dark
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic ½×
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic ½×
Ice
Dragon
Dark
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water ½×
Grass ½×
Electric ½×
Psychic ½×
Ice
Dragon
Dark
None

Moves[]

By leveling up[]

Statue Forme[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Scary Face Normal Status 100% 10
Start Twister Dragon Special 40 100% 20
8 Nature Power Normal Status —% 20
14 Dragon Breath Dragon Special 60 100% 20
23 Slash Normal Physical 70 100% 20
30 Ancient Power Rock Special 60 100% 5
38 Rock Tomb Rock Physical 50 80% 10
44 Rock Polish Rock Status —% 20
51 Stone Edge Rock Physical 100 80% 5
59 Signature Move Normal Physical 50 100% 35
64 Dragon Dance Dragon Status —% 20
71 Hyper Voice Normal Special 90 100% 10
79 Dragon Pulse Dragon Special 90 100% 10
87 Outrage Dragon Physical 120 100% 10
  • A level of "Start" indicates a move that will be known by a Quetzar obtained at level 1
  • Bold indicates a move that gets STAB when used by Quetzar
  • Italic indicates a move that gets STAB only when used by an evolution or alternate form of Quetzar
  • Moves in yellow cannot be learned by any previous evolutions of Quetzar

Space Forme[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Scary Face Normal Status 100% 10
Start Twister Dragon Special 40 100% 20
8 Secret Power Normal Physical 70 100% 20
14 Dragon Breath Dragon Special 60 100% 20
23 Air Slash Flying Special 75 95% 20
30 Ancient Power Rock Special 60 100% 5
38 Power Gem Rock Special 70 100% 20
44 Cosmic Power Psychic Status —% 20
51 Stone Edge Rock Physical 100 80% 5
59 Signature Move Normal Physical 50 100% 35
64 Dragon Dance Dragon Status —% 20
71 Hyper Voice Normal Special 90 100% 10
79 Dragon Pulse Dragon Special 90 100% 10
87 Outrage Dragon Physical 120 100% 10
  • A level of "Start" indicates a move that will be known by a Quetzar obtained at level 1
  • Bold indicates a move that gets STAB when used by Quetzar
  • Italic indicates a move that gets STAB only when used by an evolution or alternate form of Quetzar
  • Moves in yellow cannot be learned by any previous evolutions of Quetzar

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPsychic TM03 Psyshock Psychic Special 08080 100}}100% 10
TMPsychic TM04 Calm Mind Psychic Status 0000 —}}—% 20
TMNormal TM05 Roar Normal Status 0000 100}}100% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMIce TM13 Ice Beam Ice Special 09595 100}}100% 10
TMIce TM14 Blizzard Ice Special 120120 070}}70% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMPsychic TM16 Light Screen Psychic Status 0000 —}}—% 30
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMWater TM18 Rain Dance Water Status 0000 —}}—% 5
TMPsychic TM19 Telekinesis Psychic Status 0000 —}}—% 15
TMNormal TM20 Safeguard Normal Status 0000 —}}—% 25
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMGrass TM22 Solar Beam Grass Special 120120 100}}100% 10
TMRock TM23 Smack Down Rock Physical 05050 100}}100% 15
TMElectric TM24 Thunderbolt Electric Special 09595 100}}100% 15
TMElectric TM25 Thunder Electric Special 120120 070}}70% 10
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMPsychic TM29 Psychic Psychic Special 09090 100}}100% 10
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 —}}—% 20
TMFire TM35 Flamethrower Fire Special 09595 100}}100% 15
TMRock TM37 Sandstorm Rock Status 0000 —}}—% 10
TMFire TM38 Fire Blast Fire Special 120120 085}}85% 5
TMRock TM39 Rock Tomb Rock Physical 05050 080}}80% 10
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMPsychic TM48 Skill Swap Psychic Status 0000 —}}—% 10
TMNormal TM49 Echoed Voice Normal Special 04040 100}}100% 15
TMGrass TM53 Energy Ball Grass Special 08080 100}}100% 10
TMElectric TM57 Charge Beam Electric Special 05050 090}}90% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFire TM59 Incinerate Fire Special 03030 100}}100% 15
TMFighting TM63 Rock Smash Fighting Physical 04040 100}}100% 15
TMNormal TM64 Explosion Normal Physical 250250 100}}100% 5
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal TM67 Retaliate Normal Physical 07070 100}}100% 5
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMRock TM69 Rock Polish Rock Status 0000 —}}—% 20
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMRock TM71 Stone Edge Rock Physical 100100 080}}80% 5
TMElectric TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMSteel TM74 Gyro Ball Steel Physical 0000Varies 100}}100% 5
TMNormal TM77 Psych Up Normal Status 0000 —}}—% 10
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMDragon TM82 Dragon Tail Dragon Physical 06060 090}}90% 10
TMPsychic TM85 Dream Eater Psychic Special 100100 100}}100% 15
TMGrass TM86 Grass Knot Grass Special 0000Varies 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMSteel TM91 Flash Cannon Steel Special 08080 100}}100% 10
TMPsychic TM92 Trick Room Psychic Status 0000 —}}—% 5
TMDark TM96 Dark Pulse Dark Special 08080 100}}100% 15
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMWater TM99 Water Pulse Water Special 06060 100}}100% 20
TMSteel TM101 Shield Bash Steel Physical 07070 100}}100% 15
TMDark TM103 Standoff Dark Status 0000 —}}—% 5
TMPsychic TM104 Miracle Will Psychic Special 08080 100}}100% 10
TMFlying HM02 Fly Flying Physical 09090 095}}95% 15
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Quetzar
  • Italic indicates a move that gets STAB only when used by an evolution or alternate form of Quetzar
  • Moves in yellow cannot be learned by any previous evolutions of Quetzar

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Price 
Aqua Tail Water Physical 90 90% 10 16 BP
Asteroid Shot Rock Special 100 90% 10 18 BP
Avalanche Ice Physical 60 100% 10 16 BP
Brace Normal Status —% 15 4 BP
Double-Edge Normal Physical 120 100% 15 22 BP
Draco Meteor Dragon Special 140 90% 5 Free
Dragon Pulse Dragon Special 90 100% 10 18 BP
Earth Power Ground Special 90 100% 10 18 BP
Frost Slash Ice Physical 90 100% 15 18 BP
Gravity Psychic Status —% 5 4 BP
Heat Wave Fire Special 100 90% 10 18 BP
Helping Hand Normal Status —% 20 4 BP
Hyper Voice Normal Special 90 100% 10 16 BP
Icy Wind Ice Special 55 95% 15 6 BP
Iron Defense Steel Status —% 15 6 BP
Iron Head Steel Physical 80 100% 15 12 BP
Iron Tail Steel Physical 100 75% 15 16 BP
Magic Coat Psychic Status —% 15 6 BP
Magnet Rise Electric Status —% 10 4 BP
Mimic Normal Status —% 10 1 BP
Mudslide Ground Special 75 95% 20 8 BP
Null Room Psychic Status —% 5 4 BP
Ominous Wind Ghost Special 60 100% 5 12 BP
Outrage Dragon Physical 120 100% 10 24 BP
Pain Split Normal Status —% 20 12 BP
Recycle Normal Status —% 10 6 BP
Roost Flying Status —% 10 4 BP
Secret Power Normal Physical 70 100% 20 6 BP
Signal Beam Bug Special 75 100% 15 12 BP
Singularity Psychic Status —% 5 4 BP
Sky Attack Flying Physical 140 90% 5 18 BP
Snore Normal Special 40 100% 15 1 BP
Spite Ghost Status 100% 10 2 BP
Stealth Rock Rock Status —% 20 16 BP
Steel Wing Steel Physical 70 90% 25 8 BP
Tailwind Flying Status —% 30 8 BP
Tempest Flying Special 60 100% 10 8 BP
Terrorize Ghost Special 120 70% 10 22 BP
Trick Psychic Status 100% 10 8 BP
Zap Cannon Electric Special 120 50% 5 22 BP
Zen Headbutt Psychic Physical 80 90% 15 16 BP
  • Bold indicates a move that gets STAB when used by Quetzar
  • Italic indicates a move that gets STAB only when used by an evolution or alternate form of Quetzar
  • Moves in yellow cannot be learned by any previous evolutions of Quetzar

By breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Quetzar
  • Bold indicates a move that gets STAB when used by Quetzar
  • Italic indicates a move that gets STAB only when used by an evolution of Quetzar

Evolution[]

Quetzar Statue S1
Statue Forme
Quetzar
 Dragon  Rock 
Unknown
method
Quetzar Space Sugi 4 Squared
Space Forme
Quetzar
 Dragon  Psychic 



Sprites[]

Add them here when they're finalized.

Trivia[]

  • At 670, Quetzar has the highest base stat total of all Pokémon in the Sage Pokédex.
  • In its two forms, statue and space, Quetzar has the highest Defense and Special Attack, respectively, of all Pokémon in the Sage Pokédex.
  • Quetzar is not the only Pokémon in Urobos that is based on Quetzalcoatl. Quecko and its evolved form Tozecko are as well.
  • Quetzar is the heaviest Pokémon in the Sage Pokédex.

Design origin[]

WeForminNow

Early concept art for Quetzar.

Quetzar, like Tozecko, is based on Quetzalcoatl, an Aztec deity typically depicted as a feathered serpent. The Feathered Serpent appears in many Mesoamerican religions as one of the central deities, being a god responsible for the creation of mankind and the cosmos. In contrast to Tozecko, Quetzar represents the fact that Quetzalcoatl was worshipped as a patron god of learning and knowledge.

Quetzar's Space Forme is also based on the concept of constellations, and the extensive study of astronomy undertaken by various ancient Mesoamerican societies, particularly the Maya and their meticulous astronomical observations.

Name origin[]

Quetzar's name is a combination of Quetzalcoatl and quasar, the extremely brightly glowing central point of a galaxy, where a supermassive black hole is surrounded by an enormous disk of gases.

Yacuma #226: Yacuma
Pokémon
#228: Xochi Xochi
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