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Recover
Battles
Type  Normal
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat or Magic Bounce
  • Affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe
Self Ally
Affects the user
Availability
  • Not a TM, HM or Move Tutor move.

Recover is a non-damaging Normal-type move.

Effect[]

Recover restores up to 50% of the user's maximum HP. Recover will fail only when the difference between the user's current and maximum HP is 0.

Description[]

Description
Restoring its own cells, the user restores its own HP by half of its max HP.

Learnset[]

By leveling up[]

# Pokémon Type Level
033 Taomarin Taomarin Normal Normal 50
034 Orangutao Orangutao Normal Normal 54
123 Necronite Necronite Rock Psychic 51
124 Gravollum Gravollum Rock Psychic 52
167 Oarwish Oarwish Water Psychic 49
172 Glauqua Glauqua Water Poison 56
173 Hydranticus Hydranticus Water Poison 62
201 Icetope Icetope Ice Poison 46
202 Chillnobyl Chillnobyl Ice Poison 51
224 Patama Patama Grass Ghost 50
225 Machima Machima Flying Ghost 50
226 Yacuma Yacuma Water Ghost 50
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

By breeding[]

# Pokémon Type Father
Direct Chain
078 Cuppy Cuppy Water Water Oarwish GlauquaHydranticusArjibiGloctoIcetopeChillnobyl
184 Arjibi Arjibi Normal Normal Oarwish CuppyGlauquaHydranticusGloctoIcetopeChillnobyl
192 Glocto Glocto Water Fire OarwishGlauquaHydranticus CuppyArjibiIcetopeChillnobyl
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
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