Rest causes the user to fall asleep, restoring its HP to its maximum amount. The user will then be asleep for three turns (including the current turn).
Rest will fail if the user has full HP, or if the user cannot fall asleep or is already asleep. It will work even if the user has another major status ailment, though.
Description[]
Description
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.