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Hoppanero #060: Hoppanero
Pokémon
#062: Pawter Pawter
Click to see all images of Scovalope
Scovalope
Chili Rabbit Pokémon
#061
Type
Grass Fire
Unknown
Abilities
Chlorophyll or Flame Body
Gender ratio
50% male, 50% female
Catch rate
45 (5.9%)
Breeding
Egg groups
Field and Grass
Hatch time
4080 steps*
Height
3'3" 1.0 m
0'0" 0 m
Weight
49.4 lbs. 22.4 kg
0 lbs. 0 kg
Base experience yield
228
Leveling rate
Medium Fast
EV yield
Total: 3
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Quadruped
Footprint
Pokédex color
Green
Base friendship
70
Cry


Scovalope is a dual-type Grass/Fire Pokémon.

It evolves from Hoppanero when exposed to a Fire Stone or a Leaf Stone. It is the final form of Peppit.

Pokédex entry[]

Pokédex entry
Scovalope is highly adept at evading detection. The fruits on its horns may fall off, and are considered both a lucky charm and a delicacy.

Game locations[]

Availability
None Evolve Hoppanero
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Casino prize
Egg
Trade
One
Other

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Petaya Berry Petaya Berry
Rare Liechi Berry Liechi Berry
Always

Base stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 64
124 - 171 238 - 332
Attack: 94
89 - 160 173 - 315
Defense: 60
58 - 123 112 - 240
Sp.Atk: 96
90 - 162 177 - 320
Sp.Def: 72
69 - 136 134 - 267
Speed: 120
112 - 189 220 - 372
Total: 506   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None

Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Blaze Kick Fire Physical 85 90% 10
Start Lucky Chant Normal Status —% 30
Start Sweet Scent Normal Status 100% 20
Start Horn Leech Grass Physical 75 100% 10
Start Double Team Normal Status —% 15
57 Bounce Flying Physical 85 85% 5
62 Inferno Fire Special 100 50% 5
  • A level of "Start" indicates a move that will be known by a Scovalope obtained at level 1
  • Bold indicates a move that gets STAB when used by Scovalope
  • Italic indicates a move that gets STAB only when used by an evolution of Scovalope
  • Moves in yellow cannot be learned by any previous evolutions of Scovalope

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06 Toxic Poison Status 0000 090}}90% 10
TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TM11 Sunny Day Fire Status 0000 —}}—% 5
TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17 Protect Normal Status 0000 —}}—% 10
TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TM22 Solar Beam Grass Special 120120 100}}100% 10
TM27 Return Normal Physical 0000Varies 100}}100% 20
TM28 Dig Ground Physical 08080 100}}100% 10
TM32 Double Team Normal Status 0000 —}}—% 15
TM35 Flamethrower Fire Special 09595 100}}100% 15
TM38 Fire Blast Fire Special 120120 085}}85% 5
TM42 Facade Normal Physical 07070 100}}100% 20
TM43 Flame Charge Fire Physical 05050 100}}100% 20
TM44 Rest Psychic Status 0000 —}}—% 10
TM45 Attract Normal Status 0000 100}}100% 15
TM50 Overheat Fire Special 140140 090}}90% 5
TM51 Giga Drain Grass Special 07575 100}}100% 10
TM53 Energy Ball Grass Special 08080 100}}100% 10
TM58 Endure Normal Status 0000 —}}—% 10
TM59 Incinerate Fire Special 03030 100}}100% 15
TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
TM63 Rock Smash Fighting Physical 04040 100}}100% 15
TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM70 Flash Normal Status 0000 100}}100% 20
TM75 Swords Dance Normal Status 0000 —}}—% 30
TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM86 Grass Knot Grass Special 0000Varies 100}}100% 20
TM87 Swagger Normal Status 0000 090}}90% 15
TM90 Substitute Normal Status 0000 —}}—% 10
TM93 Wild Charge Electric Physical 09090 100}}100% 15
TM97 Sleep Talk Normal Status 0000 —}}—% 10
TM98 Bullet Seed Grass Physical 02525 100}}100% 30
TM105 Stoke Fire Status 0000 —}}—% 15
TM107 Decompose Grass Status 0000 100}}100% 10
HM01 Cut Normal Physical 05050 095}}95% 30
  • Bold indicates a move that gets STAB when used by Scovalope
  • Italic indicates a move that gets STAB only when used by an evolution of Scovalope
  • Moves in yellow cannot be learned by any previous evolutions of Scovalope

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Price 
Double-Edge Normal Physical 120 100% 15 22 BP
Gastro Acid Poison Status 100% 10 2 BP
Heat Wave Fire Special 100 90% 10 18 BP
Megahorn Bug Physical 120 85% 10 24 BP
Mimic Normal Status —% 10 1 BP
Secret Power Normal Physical 70 100% 20 6 BP
Seed Bomb Grass Physical 80 100% 15 16 BP
Snore Normal Special 40 100% 15 1 BP
Super Fang Normal Physical Varies 90% 10 18 BP
Synthesis Grass Status —% 5 6 BP
Worry Seed Grass Status 100% 10 4 BP
Zen Headbutt Psychic Physical 80 90% 15 16 BP
  • Bold indicates a move that gets STAB when used by Scovalope
  • Italic indicates a move that gets STAB only when used by an evolution of Scovalope
  • Moves in yellow cannot be learned by any previous evolutions of Scovalope

By breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
FlorabriFloressumMosshroomFlowgerDrosireQueckoTozecko Aromatherapy Grass Status —% 5
KidlingPyroatFlaireesKoblinKoberusCraklingFuelong Flare Blitz Fire Physical 120 100% 15
AguadeIguadiumAguanautHarpeeAquilorWarquilaCapigCapabaraFawningLlamarsh
BuckstonBurrmudailCowattiSnomeSnogreTaomarinOrangutaoMusburryMusbushelGrowmeo
DreamderyMacabraPawterHurricaninePlatypowPlatikhaoCuppyFettlekishNobunataPsybex
GnuruBurrowlMagowlPueblantCahokisectCairupKairoglyphSolacariLoneleafForthorn
ChihahaHowlequinDoppoleArtifishThoraxePomparuntPompagoonHyekuzaErycoonLeukoon
ViipiiChillothSoakothChayanMacuarriorOarwishSmashiaryLintleSilkinderParamoth
ChimpocaSimayanMonkezumaEnigmiteEnigmantisArjibiRoyjibivLuchitoEluchadonQuecko
Tozecko
Helping Hand Normal Status —% 20
KertruffleMosshroomLumishroomPerishroomAlpintForuskPottleTrikottaTerrorcottaDrosire
Ingrain Grass Status —% 20
FoliatGrowmeoLeafishChlorofinPangolashLoneleafMacuarriorBaziliskOrnitherbDilophlora
QueckoTozecko
Leaf Blade Grass Physical 90 100% 15
FoliatMusburryMusbushelGrowmeoMosshroomFlowgerDiloweedPangolashLoneleafDrosire
Leech Seed Grass Status 90% 10
QuibbleFowattleTurkistadorSomberadoPhlaskCharmbraDesoulaNecrowSolacariColtergeist
FantasmareWispern
Nasty Plot Dark Status —% 20
  • Moves marked with an asterisk (*) must be chain bred onto Scovalope
  • Bold indicates a move that gets STAB when used by Scovalope
  • Italic indicates a move that gets STAB only when used by an evolution of Scovalope

By a prior evolution[]

By a prior evolution
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
PeppitHoppanero Agility Psychic Status —% 30
PeppitHoppanero Baton Pass Normal Status —% 40
PeppitHoppanero Charm Normal Status 100% 20
PeppitHoppanero Ember Fire Special 40 100% 25
Hoppanero Flame Burst Fire Special 70 100% 15
Peppit Growth Normal Status —% 40
Hoppanero Jump Kick Fighting Physical 100 95% 10
PeppitHoppanero Magical Leaf Grass Special 60 —% 20
PeppitHoppanero Quick Attack Normal Physical 40 100% 30
PeppitHoppanero Razor Leaf Grass Physical 55 95% 25
PeppitHoppanero Tackle Normal Physical 50 100% 35
  • Bold indicates a move that gets STAB when used by Scovalope
  • Italic indicates a move that gets STAB only when used by an evolution of Scovalope

Evolution[]

Unevolved
Peppit
 Grass  Fire 
Rare Candy
Level 28
First evolution
Hoppanero
 Grass  Fire 
Fire Stone
Fire Stone
or
Leaf Stone
Leaf Stone
Second evolution
Scovalope
 Grass  Fire 


Sprites[]

Add them here when they're finalized.

Trivia[]

Design origin[]

Scovalope is based on a jackalope, a mythical North American creature that resembles an antelope jackrabbit with (hence the wordplay) antelope horns, and chili peppers.

Name origin[]

Scovalope's name is a combination of Scoville, the name of the scale which rates how pungent chili peppers are, and jackalope.

Hoppanero #060: Hoppanero
Pokémon
#062: Pawter Pawter