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Ignishell #127: Ignishell
Pokémon
#129: Flarrapin Flarrapin
Click to see all images of Shelosene
Shelosene
Ironclad Pokémon
#128
Type
Fire Steel
Unknown
Abilities
Shell Armor or Sturdy
Gender ratio
50% male, 50% female
Catch rate
90 (11.8%)
Breeding
Egg group
Monster
Hatch time
5355 steps*
Height
3'3" 1.0 m
0'0" 0 m
Weight
94.6 lbs. 42.9 kg
0 lbs. 0 kg
Base experience yield
149
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
1
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Bipedal with tail
Footprint
Pokédex color
Orange
Base friendship
70
Cry


Shelosene is a dual-type Fire/Steel Pokémon.

It evolves from Ignishell starting at level 30, and evolves into Flarrapin starting at level 46.

Pokédex entry[]

Pokédex entry
Shelosene proudly displays its carapace to show its endurance. The Shelosene with the least damaged shell is idolised by the nest.

Game locations[]

Availability
None Evolve Ignishell
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Casino prize
Egg
Trade
One
Other

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Metal Coat Metal Coat
Rare
Always

Base stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 65
125 - 172 240 - 334
Attack: 80
76 - 145 148 - 284
Defense: 90
85 - 156 166 - 306
Sp.Atk: 73
70 - 137 135 - 269
Sp.Def: 82
78 - 147 152 - 289
Speed: 35
36 - 95 67 - 185
Total: 425   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost ½×
Steel ¼×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost ½×
Steel ¼×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost ½×
Steel ¼×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost ½×
Steel ¼×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost ½×
Steel ¼×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost ½×
Steel ¼×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark ½×
None

Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Iron Defense Steel Status —% 15
Start Leer Normal Status 100% 30
Start Tackle Normal Physical 50 100% 35
4 Withdraw Water Status —% 40
7 Fire Spin Fire Special 35 85% 15
10 Roar Normal Status 100% 20
14 Flame Charge Fire Physical 50 100% 20
17 Headbutt Normal Physical 70 100% 15
20 Curse Ghost Status —% 10
24 Take Down Normal Physical 90 85% 20
27 Flame Burst Fire Special 70 100% 15
30 Iron Head Steel Physical 80 100% 15
34 Wide Guard Rock Status —% 10
38 Spikes Ground Status —% 20
41 Heat Crash Fire Physical Varies 100% 10
45 Shell Smash Normal Status —% 15
49 Meteor Mash Steel Physical 100 85% 10
53 Overheat Fire Special 140 90% 5
  • A level of "Start" indicates a move that will be known by a Shelosene obtained at level 1
  • Bold indicates a move that gets STAB when used by Shelosene
  • Italic indicates a move that gets STAB only when used by an evolution of Shelosene
  • Moves in yellow cannot be learned by any previous evolutions of Shelosene

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01 Hone Claws Dark Status 0000 —}}—% 15
TM02 Dragon Claw Dragon Physical 08080 100}}100% 15
TM05 Roar Normal Status 0000 100}}100% 20
TM06 Toxic Poison Status 0000 090}}90% 10
TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TM11 Sunny Day Fire Status 0000 —}}—% 5
TM17 Protect Normal Status 0000 —}}—% 10
TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TM27 Return Normal Physical 0000Varies 100}}100% 20
TM28 Dig Ground Physical 08080 100}}100% 10
TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32 Double Team Normal Status 0000 —}}—% 15
TM35 Flamethrower Fire Special 09595 100}}100% 15
TM37 Sandstorm Rock Status 0000 —}}—% 10
TM38 Fire Blast Fire Special 120120 085}}85% 5
TM39 Rock Tomb Rock Physical 05050 080}}80% 10
TM42 Facade Normal Physical 07070 100}}100% 20
TM43 Flame Charge Fire Physical 05050 100}}100% 20
TM44 Rest Psychic Status 0000 —}}—% 10
TM45 Attract Normal Status 0000 100}}100% 15
TM50 Overheat Fire Special 140140 090}}90% 5
TM56 Fling Dark Physical 0000Varies 100}}100% 10
TM58 Endure Normal Status 0000 —}}—% 10
TM59 Incinerate Fire Special 03030 100}}100% 15
TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
TM63 Rock Smash Fighting Physical 04040 100}}100% 15
TM64 Explosion Normal Physical 250250 100}}100% 5
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM69 Rock Polish Rock Status 0000 —}}—% 20
TM74 Gyro Ball Steel Physical 0000Varies 100}}100% 5
TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM87 Swagger Normal Status 0000 090}}90% 15
TM90 Substitute Normal Status 0000 —}}—% 10
TM91 Flash Cannon Steel Special 08080 100}}100% 10
TM94 Focus Punch Fighting Physical 150150 100}}100% 20
TM97 Sleep Talk Normal Status 0000 —}}—% 10
TM101 Shield Bash Steel Physical 07070 100}}100% 15
TM103 Standoff Dark Status 0000 —}}—% 5
TM105 Stoke Fire Status 0000 —}}—% 15
HM01 Cut Normal Physical 05050 095}}95% 30
HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Shelosene
  • Italic indicates a move that gets STAB only when used by an evolution of Shelosene
  • Moves in yellow cannot be learned by any previous evolutions of Shelosene

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Price 
Acid Rain Poison Status —% 5 2 BP
Brace Normal Status —% 15 4 BP
Double-Edge Normal Physical 120 100% 15 22 BP
Dragon Pulse Dragon Special 90 100% 10 18 BP
Earth Power Ground Special 90 100% 10 18 BP
Fire Punch Fire Physical 75 100% 15 12 BP
Heat Wave Fire Special 100 90% 10 18 BP
Hyper Voice Normal Special 90 100% 10 16 BP
Iron Defense Steel Status —% 15 6 BP
Iron Head Steel Physical 80 100% 15 12 BP
Iron Tail Steel Physical 100 75% 15 16 BP
Magnet Rise Electric Status —% 10 4 BP
Mimic Normal Status —% 10 1 BP
Mudslide Ground Special 75 95% 20 8 BP
Outrage Dragon Physical 120 100% 10 24 BP
Secret Power Normal Physical 70 100% 20 6 BP
Seismic Toss Fighting Physical Varies 100% 20 8 BP
Snore Normal Special 40 100% 15 1 BP
Stealth Rock Rock Status —% 20 16 BP
Thunder Punch Electric Physical 75 100% 15 12 BP
  • Bold indicates a move that gets STAB when used by Shelosene
  • Italic indicates a move that gets STAB only when used by an evolution of Shelosene
  • Moves in yellow cannot be learned by any previous evolutions of Shelosene

By breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
NO VALID FATHERS! Dual Chop Dragon Physical 40 90% 15
TaomarinOrangutaoPsybexGnuruMagowlCairup Extrasensory Psychic Special 80 100% 30
KidlingPyroatFlaireesKoberusPeppitHoppaneroScovalopeNobunataSheloseneFlarrapin
ColtergeistFantasmareWispernPhanternCraklingFuelong
Flame Charge Fire Physical 50 100% 20
PyroatFlaireesPenglacierPebblosaTerratetraGigaardCaracrustRocanoVolcarocVolcoalder
ShibalbatCraliberSedirrotCondesaCheloniteGalaxagosPottleTrikottaTerrorcottaPueblant
CahokisectDiloweedPangolashSheloseneFlarrapinDinkywinkDunkywunkrCalphiteIndrolithOrett
AnvelidMagroplexEnigmiteEnigmantisCarbitePressaurDiamat
Rock Polish Rock Status —% 20
CheloniteGalaxagosSheloseneFlarrapin Withdraw Water Status —% 40
  • Moves marked with an asterisk (*) must be chain bred onto Shelosene
  • Bold indicates a move that gets STAB when used by Shelosene
  • Italic indicates a move that gets STAB only when used by an evolution of Shelosene

By a prior evolution[]

By a prior evolution
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Ignishell Skull Bash Normal Physical 100 100% 15
Ignishell Thrash Normal Physical 120 100% 10
  • Bold indicates a move that gets STAB when used by Shelosene
  • Italic indicates a move that gets STAB only when used by an evolution of Shelosene

Evolution[]

Unevolved
Ignishell
 Fire 
Rare Candy
Level 30
First evolution
Shelosene
 Fire  Steel 
Rare Candy
Level 46
Second evolution
Flarrapin
 Fire  Steel 


Sprites[]

Add them here when they're finalized.

Trivia[]

Design origin[]

Shelosene is based on a tortoise. Its long neck suggests it is based specifically on a common snapping turtle. Its jagged shell is more reminiscent of an alligator snapping turtle.

Name origin[]

Shelosene's name is a combination of shell and kerosene, a highly flammable type of fuel.

Ignishell #127: Ignishell
Pokémon
#129: Flarrapin Flarrapin
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