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Fettlekish #079: Fettlekish
Pokémon
#081: Nobunata Nobunata
Click to see all images of Shibalbat
Shibalbat
Gargoyle Pokémon
#080
Shibalbat Sugi 4B
Type
Rock Fire
Unknown
Abilities
Eventide or Pressure
Gender ratio
50% male, 50% female
Catch rate
65 (8.5%)
Breeding
Egg group
Mineral
Hatch time
6630 steps
Height
4'7" 1.4 m
0'0" 0 m
Weight
225.3 lbs. 102.2 kg
0 lbs. 0 kg
Base experience yield
167
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Quadruped
Footprint
F080
Pokédex color
Black
Base friendship
70
Cry


Shibalbat is a dual-type Rock/Fire Pokémon.

It is not known to evolve into or from any other Pokémon.

Pokédex entry[]

Pokédex entry
Legend states that Shibalbat guards the entrance to the Underworld. It appears to be a statue until exposed to moonlight.

Game locations[]

Availability
None This Pokémon cannot be obtained.
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Casino prize
Egg
Trade
One
Other

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Shuca Berry Shuca Berry
Rare
Always

Base stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 63
123 - 170 236 - 330
Attack: 51
50 - 113 96 - 221
Defense: 94
89 - 160 173 - 315
Sp.Atk: 94
89 - 160 173 - 315
Sp.Def: 104
98 - 171 191 - 337
Speed: 71
68 - 135 132 - 265
Total: 477   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None

Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Hyper Voice Normal Special 90 100% 10
Start Rock Throw Rock Physical 50 90% 15
Start Bide Normal Physical Varies —% 10
6 Night Shade Ghost Special Varies 100% 15
12 Fire Spin Fire Special 35 85% 15
18 Ancient Power Rock Special 60 100% 5
24 Moonlight Normal Status —% 5
30 Lava Plume Fire Special 80 100% 15
36 Cosmic Power Psychic Status —% 20
42 Wide Guard Rock Status —% 10
48 Power Gem Rock Special 70 100% 20
54 Mean Look Normal Status —% 5
60 Stored Power Psychic Special 20 100% 10
66 Inferno Fire Special 100 50% 5
  • A level of "Start" indicates a move that will be known by a Shibalbat obtained at level 1
  • Bold indicates a move that gets STAB when used by Shibalbat
  • Italic indicates a move that gets STAB only when used by an evolution of Shibalbat
  • Moves in yellow cannot be learned by any previous evolutions of Shibalbat

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMDark TM01 Hone Claws Dark Status 0000 —}}—% 15
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMPsychic TM16 Light Screen Psychic Status 0000 —}}—% 30
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMNormal TM20 Safeguard Normal Status 0000 —}}—% 25
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMGrass TM22 Solar Beam Grass Special 120120 100}}100% 10
TMRock TM23 Smack Down Rock Physical 05050 100}}100% 15
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMPsychic TM29 Psychic Psychic Special 09090 100}}100% 10
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 —}}—% 20
TMFire TM35 Flamethrower Fire Special 09595 100}}100% 15
TMRock TM37 Sandstorm Rock Status 0000 —}}—% 10
TMFire TM38 Fire Blast Fire Special 120120 085}}85% 5
TMRock TM39 Rock Tomb Rock Physical 05050 080}}80% 10
TMFlying TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMFire TM43 Flame Charge Fire Physical 05050 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 04040 100}}100% 10
TMFire TM50 Overheat Fire Special 140140 090}}90% 5
TMDark TM56 Fling Dark Physical 0000Varies 100}}100% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFire TM59 Incinerate Fire Special 03030 100}}100% 15
TMFire TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
TMFighting TM63 Rock Smash Fighting Physical 04040 100}}100% 15
TMNormal TM64 Explosion Normal Physical 250250 100}}100% 5
TMGhost TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMRock TM69 Rock Polish Rock Status 0000 —}}—% 20
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMRock TM71 Stone Edge Rock Physical 100100 080}}80% 5
TMGround TM78 Bulldoze Ground Physical 06060 100}}100% 20
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMSteel TM101 Shield Bash Steel Physical 07070 100}}100% 15
TMDark TM103 Standoff Dark Status 0000 —}}—% 5
TMFire TM105 Stoke Fire Status 0000 —}}—% 15
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Shibalbat
  • Italic indicates a move that gets STAB only when used by an evolution of Shibalbat
  • Moves in yellow cannot be learned by any previous evolutions of Shibalbat

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Price 
Acid Rain Poison Status —% 5 2 BP
Asteroid Shot Rock Special 100 90% 10 18 BP
Brace Normal Status —% 15 4 BP
Double-Edge Normal Physical 120 100% 15 22 BP
Earth Power Ground Special 90 100% 10 18 BP
Foul Play Dark Physical 95 100% 15 18 BP
Gravity Psychic Status —% 5 4 BP
Heat Wave Fire Special 100 90% 10 18 BP
Hyper Voice Normal Special 90 100% 10 16 BP
Iron Defense Steel Status —% 15 6 BP
Iron Head Steel Physical 80 100% 15 12 BP
Magic Coat Psychic Status —% 15 6 BP
Mimic Normal Status —% 10 1 BP
Mudslide Ground Special 75 95% 20 8 BP
Null Room Psychic Status —% 5 4 BP
Pay Day Normal Physical 40 100% 20 1 BP
Secret Power Normal Physical 70 100% 20 6 BP
Signal Beam Bug Special 75 100% 15 12 BP
Singularity Psychic Status —% 5 4 BP
Snatch Dark Status —% 10 6 BP
Snore Normal Special 40 100% 15 1 BP
Spite Ghost Status 100% 10 2 BP
Stealth Rock Rock Status —% 20 16 BP
Steel Wing Steel Physical 70 90% 25 8 BP
Super Fang Normal Physical Varies 90% 10 18 BP
Terrorize Ghost Special 120 70% 10 22 BP
Zen Headbutt Psychic Physical 80 90% 15 16 BP
  • Bold indicates a move that gets STAB when used by Shibalbat
  • Italic indicates a move that gets STAB only when used by an evolution of Shibalbat
  • Moves in yellow cannot be learned by any previous evolutions of Shibalbat

By breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Shibalbat
  • Bold indicates a move that gets STAB when used by Shibalbat
  • Italic indicates a move that gets STAB only when used by an evolution of Shibalbat

Evolution[]

Shibalbat Sugi 4B
Unevolved
Shibalbat
 Rock  Fire 


Sprites[]

Add them here when they're finalized.

Trivia[]

Small Shibalbat

Overworld Underworld
Proposed overworld statues for Shibalbat.

Design origin[]

Bat fire

Early concept art for Shibalbat.

Shibalbat began as a flightless, climbing bat design, not dissimilar to the New Zealand lesser short-tailed bat, which is capable of flight, but spends much of its time hunting on the ground. One contributor suggested mixing design elements of South American statue with the bat, and after the initial design, another suggested that Shibalbat should have lava inside it. It was then decided that Shibalbat would be a living statue, and engage in battle only after interacting with the Pokémon at night.

Additionally, Shibalbat's concept as an inanimate stone statue with bat wings that comes to life at night is inspired by gargoyles, which are in turn based on real-life gargoyle grotesques.

Name origin[]

Shibalbat's name is a combination of a corruption of Xibalba, the name for the underworld in Maya mythology, and bat.

Fettlekish #079: Fettlekish
Pokémon
#081: Nobunata Nobunata
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