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Lintle #174: Lintle
Pokémon
#176: Paramoth Paramoth
Click to see all images of Silkinder
Silkinder
Prim-And-Proper Pokémon
#175
Silkinder Sugi 4B
Type
Bug
Unknown
Abilities
Serene Grace or Allure
Gender ratio
50% male, 50% female
Catch rate
90 (11.8%)
Breeding
Egg groups
Bug and Fairy
Hatch time
4080 steps*
Height
1'8" 0.5 m
0'0" 0 m
Weight
7.1 lbs. 3.2 kg
0 lbs. 0 kg
Base experience yield
131
Leveling rate
Fast
EV yield
Total: 2
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Head and base
Footprint
F175
Pokédex color
White
Base friendship
70
Cry


Silkinder is a Bug-type Pokémon.

It evolves from Lintle starting at level 10, and evolves into Paramoth when leveled up with high friendship.

Pokédex entry[]

Pokédex entry
The ribbons on Silkinder's neck are very sensitive, and shine in the moonlight. Silkinder often entwine ribbons as an affectionate gesture.

Game locations[]

Availability
None Evolve Lintle
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Casino prize
Egg
Trade
One
Other

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Silver Powder Silver Powder
Rare
Always

Base stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 45
105 - 152 200 - 294
Attack: 65
63 - 128 121 - 251
Defense: 70
67 - 134 130 - 262
Sp.Atk: 65
63 - 128 121 - 251
Sp.Def: 55
54 - 117 103 - 229
Speed: 75
72 - 139 139 - 273
Total: 375   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None

Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Sweet Scent Normal Status 100% 20
Start Tackle Normal Physical 50 100% 35
7 String Shot Bug Status 95% 40
10 Bug Bite Bug Physical 60 100% 20
13 Gust Flying Special 40 100% 35
17 Sing Normal Status 55% 15
21 Air Cutter Flying Special 55 95% 25
25 Psybeam Psychic Special 65 100% 20
29 Silver Wind Bug Special 60 100% 5
33 Teeter Dance Normal Status 100% 20
37 Moonlight Normal Status —% 5
41 Bug Buzz Bug Special 90 100% 10
45 After You Normal Status —% 15
49 Entrainment Normal Status 100% 15
53 Quiver Dance Bug Status —% 20
57 Hurricane Flying Special 120 70% 10
  • A level of "Start" indicates a move that will be known by a Silkinder obtained at level 1
  • Bold indicates a move that gets STAB when used by Silkinder
  • Italic indicates a move that gets STAB only when used by an evolution of Silkinder
  • Moves in yellow cannot be learned by any previous evolutions of Silkinder

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMPsychic TM16 Light Screen Psychic Status 0000 —}}—% 30
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMNormal TM20 Safeguard Normal Status 0000 —}}—% 25
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMGrass TM22 Solar Beam Grass Special 120120 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMPsychic TM29 Psychic Psychic Special 09090 100}}100% 10
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 —}}—% 20
TMFlying TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMGrass TM51 Giga Drain Grass Special 07575 100}}100% 10
TMGrass TM53 Energy Ball Grass Special 08080 100}}100% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFlying TM62 Acrobatics Flying Physical 05555 100}}100% 15
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMBug TM76 Struggle Bug Bug Special 03030 100}}100% 20
TMNormal TM77 Psych Up Normal Status 0000 —}}—% 10
TMPsychic TM85 Dream Eater Psychic Special 100100 100}}100% 15
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMBug TM89 U-turn Bug Physical 07070 100}}100% 20
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMPsychic TM104 Miracle Will Psychic Special 08080 100}}100% 10
TMBug TM106 Pincer Attack Bug Physical 07070 100}}100% 15
  • Bold indicates a move that gets STAB when used by Silkinder
  • Italic indicates a move that gets STAB only when used by an evolution of Silkinder
  • Moves in yellow cannot be learned by any previous evolutions of Silkinder

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Price 
Bug Bite Bug Physical 60 100% 20 2 BP
Double-Edge Normal Physical 120 100% 15 22 BP
Electroweb Electric Special 55 95% 15 4 BP
Heal Bell Normal Status —% 5 6 BP
Helping Hand Normal Status —% 20 4 BP
Hyper Voice Normal Special 90 100% 10 16 BP
Magic Coat Psychic Status —% 15 6 BP
Mimic Normal Status —% 10 1 BP
Null Room Psychic Status —% 5 4 BP
Ominous Wind Ghost Special 60 100% 5 12 BP
Recycle Normal Status —% 10 6 BP
Role Play Psychic Status —% 10 4 BP
Roost Flying Status —% 10 4 BP
Secret Power Normal Physical 70 100% 20 6 BP
Signal Beam Bug Special 75 100% 15 12 BP
Singularity Psychic Status —% 5 4 BP
Snore Normal Special 40 100% 15 1 BP
Tailwind Flying Status —% 30 8 BP
Tempest Flying Special 60 100% 10 8 BP
  • Bold indicates a move that gets STAB when used by Silkinder
  • Italic indicates a move that gets STAB only when used by an evolution of Silkinder
  • Moves in yellow cannot be learned by any previous evolutions of Silkinder

By breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
MortasqueThoraxe Air Slash Flying Special 75 95% 20
CowattiGrowmeoDreamderyPountherPeppitHoppaneroPawterBouweeScubugLeafish
ChihahaDoppoleErycoonViipiiEnigmiteOrnitherbDilophlora
Baton Pass Normal Status —% 40
CapabaraMusburryErycoon Bestow Normal Status —% 15
EnigmiteEnigmantis Extrasensory Psychic Special 80 100% 30
CapigCapabaraDreamderyNobunataDoppoleArtifishViipii Follow Me Normal Status —% 20
DreamderyErycoon Lovely Kiss Normal Status 75% 10
DreamderyBoarealisErycoon Wish Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Silkinder
  • Bold indicates a move that gets STAB when used by Silkinder
  • Italic indicates a move that gets STAB only when used by an evolution of Silkinder

By a prior evolution[]

By a prior evolution
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Lintle Charm Normal Status 100% 20
Lintle Sweet Kiss Normal Status 75% 10
  • Bold indicates a move that gets STAB when used by Silkinder
  • Italic indicates a move that gets STAB only when used by an evolution of Silkinder

Evolution[]

2kawaii4me
Unevolved
Lintle
 Bug 
Rare Candy
Level 10
Silkinder Sugi 4B
First evolution
Silkinder
 Bug 
Soothe Bell
Friendship
Paramoth MF Sugis B4
Second evolution
Paramoth
 Bug 


Sprites[]

Add them here when they're finalized.

Trivia[]

Design origin[]

BWH2

Early concept art for Silkinder.

Silkinder is based on the pupal stage of a Venezuelan poodle moth. However, there is no distinctive visual information on what the pupae of the Venezuelan poodle moth look like.

Name origin[]

Silkinder's name is a combination of silk and kinder, the German word for "children".

Lintle #174: Lintle
Pokémon
#176: Paramoth Paramoth
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