| Types | ||||||
|---|---|---|---|---|---|---|
| Normal | Fire | |||||
| Fighting | Water | |||||
| Flying | Grass | |||||
| Poison | Electric | |||||
| Ground | Psychic | |||||
| Rock | Ice | |||||
| Bug | Dragon | |||||
| Ghost | Dark | |||||
| Steel | ||||||
The Steel type is one of the seventeen types.
Statistical averages[]
Note: Due to constant changes being made to Pokémon, these values may not be correct.
Overall[]
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Fully evolved[]
| Stat | |||
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Battle properties[]
| Offensive | Defensive | |||
|---|---|---|---|---|
| Power | Types | Power | Types | |
| 2× | ½× | |||
| ½× | 2× | |||
| 0× | None | 0× | ||
Pokémon[]
There are 14 Steel-type Pokémon, which is 6.1% of all Pokémon (counting forms that change typing as different Pokémon).
Pure Steel-type Pokémon[]
| Dex no. | Pokémon | Type | ||
|---|---|---|---|---|
| #111 | Magnitogre | Steel | ||
| #157 | Orett | Steel | ||
| #158 | Anvelid | Steel | ||
| #159 | Magroplex | Steel | ||
Half Steel-type Pokémon[]
Primary Steel-type Pokémon[]
| Dex no. | Pokémon | Type | ||
|---|---|---|---|---|
| #221 | Eronze | Steel | Fire | |
| #222 | Erion | Steel | Poison | |
| #223 | Erace | Steel | Electric | |
Secondary Steel-type Pokémon[]
| Dex no. | Pokémon | Type | ||
|---|---|---|---|---|
| #026 | Kobalt | Dark | Steel | |
| #088 | Craliber | Water | Steel | |
| #089 | Crawglock | Water | Steel | |
| #126 | Pangolash | Grass | Steel | |
| #128 | Shelosene | Fire | Steel | |
| #129 | Flarrapin | Fire | Steel | |
| #229 | Xotec | Psychic | Steel | |
Moves[]
| Move | Category | Power | Accuracy | PP | Target | Description | ||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Autotomize | Status | — | —% | 15 (max 24) |
|
The user sheds part of its body to make itself lighter and sharply raise its Speed stat. | ||||||
| Bullet Punch | Physical | 40 | 100% | 30 (max 48) |
|
The user strikes the target with tough punches as fast as bullets. This move always goes first. | ||||||
| Earthbreaker | Physical | 80 | 100% | 15 (max 24) |
|
The user strikes with the force to reshape the land. This move is super-effective against Ground types. | ||||||
| Flash Cannon | Special | 80 | 100% | 10 (max 16) |
|
The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat. | ||||||
| Gear Grind | Physical | 50 | 85% | 10 (max 16) |
|
The user attacks by throwing two steel gears at its target. | ||||||
| Gyro Ball | Physical | Varies | 100% | 5 (max 8) |
|
The user tackles the target with a high-speed spin. The slower the user, the greater the damage. | ||||||
| Heavy Slam | Physical | Varies | 100% | 10 (max 16) |
|
The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. | ||||||
| Iron Defense | Status | — | —% | 15 (max 24) |
|
The user hardens its body's surface like iron, sharply raising its Defense stat. | ||||||
| Iron Head | Physical | 80 | 100% | 15 (max 24) |
|
The foe slams the target with its steel-hard head. It may also make the target flinch. | ||||||
| Iron Tail | Physical | 100 | 75% | 15 (max 24) |
|
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. | ||||||
| Magnet Bomb | Physical | 60 | —% | 20 (max 32) |
|
The user launches steel bombs that stick to the target. This attack will not miss. | ||||||
| Metal Burst | Physical | Varies | 100% | 10 (max 16) |
|
The user retaliates with much greater power against the target that last inflicted damage on it. | ||||||
| Metal Claw | Physical | 50 | 95% | 35 (max 56) |
|
The target is raked with steel claws. It may also raise the user's Attack stat. | ||||||
| Metal Sound | Status | — | 85% | 40 (max 64) |
|
A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. | ||||||
| Meteor Mash | Physical | 100 | 85% | 10 (max 16) |
|
The target is hit with a hard punch fired like a meteor. It may also raise the user's Attack. | ||||||
| Mirror Shot | Special | 65 | 85% | 10 (max 16) |
|
The user looses a flash of energy at the target from its polished body. It may also lower the target's accuracy. | ||||||
| Shield Bash | Physical | 70 | 100% | 15 (max 24) |
|
The user crashes into the target from a defensive position. Damage based on Defense Stat. | ||||||
| Shift Gear | Status | — | —% | 10 (max 16) |
|
The user rotates its gears, raising its Attack and sharply raising its Speed. | ||||||
| Steel Wing | Physical | 70 | 90% | 25 (max 40) |
|
The target is hit with wings of steel. It may also raise the user's Defense stat. | ||||||
| All details are taken from Generation V games where relevant. Target data assumes user is in the lower left. Moves in yellow are exclusive to Pokémon Sage. | ||||||||||||
Unused moves[]
| Move | Category | Power | Accuracy | PP | Target | Description | ||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Doom Desire | Special | 140 | 100% | 5 (max 8) |
|
Two turns after this move is used, the user blasts the target with a concentrated bundle of light. | ||||||
| All details are taken from Generation V games where relevant. Target data assumes user is in the lower left. Moves in yellow are exclusive to Pokémon Sage. | ||||||||||||