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Chillnobyl #202: Chillnobyl
Pokémon
#204: Carnibal Carnibal
Click to see all images of Wendingo
Wendingo
Feral Pokémon
#203
Wendingoprofile
Type
Ice
Unknown
Abilities
Intimidate or Iron Jaw
Gender ratio
50% male, 50% female
Catch rate
75 (9.8%)
Breeding
Egg group
Field
Hatch time
5355 steps
Height
2'4" 0.7 m
0'0" 0 m
Weight
54.5 lbs. 24.7 kg
0 lbs. 0 kg
Base experience yield
76
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Quadruped
Footprint
F203
Pokédex color
Gray
Base friendship
35
Cry
No cry found

Wendingo is an Ice-type Pokémon.

It evolves into Carnibal starting at level 35.

Pokédex entry[]

Pokédex entry
Wendingo lives in a tight-knit pack. It uses its coloration to blend in with its snowy habitat, then cooperates with the pack to take down larger prey.

Game locations[]

Availability
None This Pokémon cannot be obtained.
Tall grass
Cave
Floor
Surfing
Fishing
Trees
Rocks
Fossil
Casino prize
Egg
Trade
One
Other

Held items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Sitrus Berry Sitrus Berry
Rare Chople Berry Chople Berry
Always

Base stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 45
105 - 152 200 - 294
Attack: 87
82 - 152 161 - 300
Defense: 59
57 - 122 110 - 238
Sp.Atk: 65
63 - 128 121 - 251
Sp.Def: 59
57 - 122 110 - 238
Speed: 65
63 - 128 121 - 251
Total: 380   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None

Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Odor Sleuth Normal Status —% 40
Start Scratch Normal Physical 40 100% 35
4 Icy Wind Ice Special 55 95% 15
8 Pursuit Dark Physical 40 100% 20
12 Howl Normal Status —% 40
16 Bite Dark Physical 60 100% 25
20 Ice Fang Ice Physical 65 95% 15
24 Haze Ice Status —% 30
28 Slash Normal Physical 70 100% 20
32 Frost Slash Ice Physical 90 100% 15
36 Hone Claws Dark Status —% 15
40 Hail Ice Status —% 10
44 Icicle Crash Ice Physical 85 90% 10
48 Taunt Dark Status 100% 20
52 Avalanche Ice Physical 60 100% 10
  • A level of "Start" indicates a move that will be known by a Wendingo obtained at level 1
  • Bold indicates a move that gets STAB when used by Wendingo
  • Italic indicates a move that gets STAB only when used by an evolution of Wendingo
  • Moves in yellow cannot be learned by any previous evolutions of Wendingo

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMDark TM01 Hone Claws Dark Status 0000 —}}—% 15
TMNormal TM05 Roar Normal Status 0000 100}}100% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMIce TM07 Hail Ice Status 0000 —}}—% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMIce TM13 Ice Beam Ice Special 09595 100}}100% 10
TMIce TM14 Blizzard Ice Special 120120 070}}70% 5
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMWater TM18 Rain Dance Water Status 0000 —}}—% 5
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMFlying TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TMDark TM41 Torment Dark Status 0000 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 04040 100}}100% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFighting TM63 Rock Smash Fighting Physical 04040 100}}100% 15
TMGhost TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal TM67 Retaliate Normal Physical 07070 100}}100% 5
TMIce TM79 Frost Breath Ice Special 04040 090}}90% 10
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMDark TM95 Snarl Dark Special 05555 095}}95% 15
TMDark TM96 Dark Pulse Dark Special 08080 100}}100% 15
TMNormal TM97 Sleep Talk Normal Status 0000 —}}—% 10
TMIce TM100 Snowy Terrain Ice Status 0000 —}}—% 10
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Wendingo
  • Italic indicates a move that gets STAB only when used by an evolution of Wendingo
  • Moves in yellow cannot be learned by any previous evolutions of Wendingo

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Price 
Avalanche Ice Physical 60 100% 10 16 BP
Double-Edge Normal Physical 120 100% 15 22 BP
Foul Play Dark Physical 95 100% 15 18 BP
Frost Slash Ice Physical 90 100% 15 18 BP
Gastro Acid Poison Status 100% 10 2 BP
Hyper Voice Normal Special 90 100% 10 16 BP
Icy Wind Ice Special 55 95% 15 6 BP
Iron Tail Steel Physical 100 75% 15 16 BP
Mimic Normal Status —% 10 1 BP
Secret Power Normal Physical 70 100% 20 6 BP
Snatch Dark Status —% 10 6 BP
Snore Normal Special 40 100% 15 1 BP
Spite Ghost Status 100% 10 2 BP
Super Fang Normal Physical Varies 90% 10 18 BP
  • Bold indicates a move that gets STAB when used by Wendingo
  • Italic indicates a move that gets STAB only when used by an evolution of Wendingo
  • Moves in yellow cannot be learned by any previous evolutions of Wendingo

By breeding[]

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
CubzeroAvalynxPengliffPenglacierCarnibal Avalanche Ice Physical 60 100% 10
PompagoonHyekuzaChayan Close Combat Fighting Physical 120 100% 5
FoliatFlorabriFloressumDreamderyMortasquePsybexGnuruMagowlSomberadoPhlask
NoxialNoxialFumighastBoarealisCheloniteGalaxagosKairoglyphDesoulaNecrowVultergyst
LoneleafForthornColtergeistFantasmareChegrinCheshadeLeukoonViipiiSilkinderParamoth
EnigmantisWispernPhantern
Dream Eater Psychic Special 100 100% 15
ScovalopeForthorn Horn Leech Grass Physical 75 100% 10
CarajouleBoarealisSilkinderParamoth Moonlight Normal Status —% 5
KoblinKoberusKobaltMacabraPountherJaguileBoarealisColtergeistFantasmareChihaha
BarracuteCarnibal
Pursuit Dark Physical 40 100% 20
CubzeroAvalynxPebblosaTerratetraGigaardBerratelMacabraPountherJaguileBurrowl
SolacariCarnibal
Slash Normal Physical 70 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Wendingo
  • Bold indicates a move that gets STAB when used by Wendingo
  • Italic indicates a move that gets STAB only when used by an evolution of Wendingo

Evolution[]

Wendingoprofile
Unevolved
Wendingo
 Ice 
Rare Candy
Level 35
Carnibalprofile
First evolution
Carnibal
 Ice  Dark 


Sprites[]

Add them here when they're finalized.

Trivia[]

Design origin[]

Wendingo is based on a dingo, though it also shares similarities with an Arctic wolf. Its name alludes to its evolution's inspiration, the Wendigo, a creature from Algonquian mythology defined by its ravenous and cannibalistic hunger. Modern depictions often depict it as having a deer's skull for a head, which is where the line's antlers originate from.

Name origin[]

Wendingo's name is a combination of Wendigo and dingo.

Chillnobyl #202: Chillnobyl
Pokémon
#204: Carnibal Carnibal
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