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Yawn
Battles
Type  Normal
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
Target
Foe Foe
Self Ally
May affect anyone but the user
Availability
  • Not a TM, HM or Move Tutor move.

Yawn is a non-damaging Normal-type move.

Effect[]

In the turn that Yawn is used, the only effect will be the user yawning at the target. At the end of the next turn, the target (if still active) will fall asleep unless it gets affected by a major status condition in the meantime, a status-protecting move is used (like Uproar), or the battle ends.

Yawn will fail immediately if the target has a substitute, a major status condition, or when used against a Pokémon with Insomnia or Vital Spirit as its ability.

If a Pokémon is afflicted by a status condition (including sleep) while affected by Yawn, and then cured of it before Yawn would cause it to fall asleep, Yawn's effect proceeds as normal.

Description[]

Description
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

Learnset[]

By leveling up[]

# Pokémon Type Level
013 Capig Capig Normal Normal 22
014 Capabara Capabara Normal Normal 23
020 Pengliff Pengliff Ice Ice 14
021 Penglacier Penglacier Ice Rock 14
046 Dreamdery Dreamdery Psychic Psychic Start
082 Psybex Psybex Psychic Psychic 4
083 Gnuru Gnuru Psychic Psychic 4
160 Viipii Viipii Normal Normal Start
161 Chilloth Chilloth Water Water Start
162 Soakoth Soakoth Water Water Start
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

By breeding[]

# Pokémon Type Father
Direct Chain
030 Cowatti Cowatti Electric Electric CapigCapabaraPengliffPenglacierDreamderyPsybexGnuruViipii TaomarinDoppole
033 Taomarin Taomarin Normal Normal CapigCapabaraPengliffPenglacierDreamderyPsybexGnuruViipii CowattiDoppole
084 Flowger Flowger Grass Water ViipiiChillothSoakoth
147 Doppole Doppole Normal Normal DreamderyViipii CapigCapabaraPengliffPenglacierCowattiTaomarinPsybexGnuru
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
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